RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]
Online 195.60.166.227:30015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 13:50 UTC, in 1d 7h. Every Friday at 13:50 UTC · medium confidence
Coming wipes
- 1d 7hFri 16 Oct, 13:50 UTC
- 8d 7hFri 23 Oct, 13:50 UTC
- 15d 7hFri 30 Oct, 13:50 UTC
- 21d 12hThu 5 Nov, 19:00 UTCFW
- 22d 7hFri 6 Nov, 13:50 UTC
- 29d 7hFri 13 Nov, 13:50 UTC
- 36d 7hFri 20 Nov, 13:50 UTC
- 43d 7hFri 27 Nov, 13:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 13:50 UTC5d ago | 5 | – | running | 2 |
| Thu 1 Oct, 18:00 UTC FW13d ago | 7 | halved by day 5 | 7.8 days | 3 |
| Fri 25 Sep, 15:12 UTC19d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC26d ago | 7 | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Here are the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp101 (Max players): Room for 101; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes arrive every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] in?
These Rust Vending Machine lists include RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 10x Rust servers in stock, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Settings and rules
Which map is currently on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map, size 4,500 with seed 1979602928, generated by the game, is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: hellfires_tv.
Which settings and rules apply on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Its name shows a 10x gather rate for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, the game's default. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
There is no region listed for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 195.60.166.227:30015.
How stable is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?
You can grab RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: it is online as we speak. The uptime counter points to a restart about 7 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Over the last 48 hours the average server fps was 58, with a low of 45. Up to 142,704 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,718 MB. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] running?
The setup: RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] compare to other Rust servers in the rankings?
The last seven days of player hours place RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,982, in the top 13% of all ranked servers.
What is the current player count on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is carrying 0 players on 101 slots at the moment. It peaked at 5 this week, and the average was 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.
Wipe details
On what schedule does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes at RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] happen every Friday at 13:50 UTC. Friday 16 October at 13:50 UTC is when its next wipe falls due. It has been running its current world since 5 days 16 hours ago. A weekly wipe schedule is published in its tags.
How does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?
At their busiest, its recent wipes averaged 7 players. The crowd on the latest wipe was at its largest 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 in the wipes that did not hold.
Getting in
What is the way to join RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1), type client.connect 195.60.166.227:30015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://www.rust-gaming-nation.com/.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8
Game
gmrust
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
