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PvE#1,606

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 9m ago

100000x weekly wipes moddedcarbonpve
players now6of 101 slots
7-day average4peak 14
rank#1,606top 7%
last wipe · restocked5d agoweekly schedule
next wipe · restock1d 18hFri 16 Oct, 13:50 UTC

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:50 UTC, in 1d 18h. Every Friday at 13:50 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
13wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 18hFri 16 Oct, 13:50 UTC
  2. 8d 18hFri 23 Oct, 13:50 UTC
  3. 15d 18hFri 30 Oct, 13:50 UTC
  4. 21d 23hThu 5 Nov, 19:00 UTCFW
  5. 22d 18hFri 6 Nov, 13:50 UTC
  6. 29d 18hFri 13 Nov, 13:50 UTC
  7. 36d 18hFri 20 Nov, 13:50 UTC
  8. 43d 18hFri 27 Nov, 13:50 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:50 UTC5d ago 14 – running 3
Thu 1 Oct, 18:08 UTC FW13d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC19d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC26d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): Rust survival, the standard way; mp101 (Max players): The cap is 101; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with rates above 10x, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Settings and rules

Which map is currently on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map, size 4,500 with seed 1439356739, generated by the game, is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: fantomasx.

What rules does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] enforce, and what settings does it run?

The name of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] gives 100000x gather. 8 players is the default group size, and that is the cap here. You play roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What location is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] in?

You will find no region published for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 216.39.240.13:28048.

How reliable is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Open for trade right now: RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime counter points to a restart about 8 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Server fps over the last 48 hours averaged 46 and never dropped below 26. At its peak it held 172,822 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,438 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] running?

On Linux, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is running Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s rank among Rust servers?

Over the last seven days RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,606 on player hours, among the top 7% of all ranked servers.

How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is carrying 6 players on 101 slots at the moment. The seven-day average stands at 4 players, peaking at 14. Its busiest point in the last 48 hours was 16:00 UTC, averaging 10 players.

Wipe info

When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm at RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:50 UTC. It is due to wipe next on Friday 16 October at 13:50 UTC. The world it has now started 5 days 5 hours ago. The tags list a wipe every week.

How does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?

The average busiest point of its recent wipes was 13 players. Peak crowd on the latest wipe came 24 hours in. Half the peak was kept until the next wipe in 100% of its recent wipes.

Join the server

What steps do you take to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), type client.connect 216.39.240.13:28048. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp101
Max players The cap is 101.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay It runs as a roleplay server.
^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.