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PvE#2,286

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28068 checked 20m ago

1000x weekly wipes moddedcarbonpve
players now2of 101 slots
7-day average2peak 8
rank#2,286top 10%
last wipe · restocked5d agoweekly schedule
next wipe · restock1d 13hFri 16 Oct, 13:52 UTC

Players

AveragePeak
0246801:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:52 UTC, in 1d 13h. Every Friday at 13:52 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

Coming wipes

  1. 1d 13hFri 16 Oct, 13:52 UTC
  2. 8d 13hFri 23 Oct, 13:52 UTC
  3. 15d 13hFri 30 Oct, 13:52 UTC
  4. 21d 18hThu 5 Nov, 19:00 UTCFW
  5. 22d 13hFri 6 Nov, 13:52 UTC
  6. 29d 13hFri 13 Nov, 13:52 UTC
  7. 36d 13hFri 20 Nov, 13:52 UTC
  8. 43d 13hFri 27 Nov, 13:52 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:52 UTC5d ago 7 – running 1
Thu 1 Oct, 18:11 UTC FW13d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:11 UTC19d ago 7 halved by day 3 6.1 days 3
Fri 18 Sep, 14:04 UTC26d ago 6 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

gmrust (Game mode): The standard survival game mode; mp101 (Max players): Room for 101; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in?

The Rust Vending Machine lists that feature RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with rates above 10x, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Map and rules

Which map is currently on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 1678883711, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: fantomasx.

Which settings and rules apply on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] gives 1000x gather. Groups can reach 8 players, which is the default. This server runs roleplay, roleplay with towns, jobs and rules. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.

About the server

What location is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in?

You will find no region published for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 216.39.240.13:28068.

How stable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?

The shelves show RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in stock and online right now. Its uptime figure puts the last restart at roughly 11 hours ago. 144 of 168 hours online over the last 7 full days, or 86% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?

The 48-hour average for server fps is 29, and the floor was 1. The entity count reached 155,528: that includes buildings, deployables and everything else. The highest memory reading was 5,168 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] running?

The setup: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare to other Rust servers in the rankings?

The last seven days of player hours place RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,286, in the top 10% of all ranked servers.

How many players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] right now?

You will find 2 players filling 101 slots in RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] as things stand. It peaked at 8 this week, and the average was 2. The last 48 hours peaked at 19:00 UTC, when it averaged 4 players.

Wipe schedule

How often does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:52 UTC. It is due to wipe next on Friday 16 October at 13:52 UTC. The world it has now started 5 days 10 hours ago. Its tags carry a weekly wipe schedule.

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] handle wipe day?

The average busiest point of its recent wipes was 7 players. The crowd on the latest wipe was at its largest 32 hours after the wipe. Half the peak was kept until the next wipe in 67% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Open Rust and press F1 for the console, then type client.connect 216.39.240.13:28068. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp101
Max players Room for 101.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay It runs as a roleplay server.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.