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PvE#1,936

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 8m ago

100x weekly wipes moddedcarbonpve
players now2of 101 slots
7-day average3peak 51
rank#1,936top 9%
last wipe · restocked4d agoweekly schedule
next wipe · restock2d 1hFri 16 Oct, 13:49 UTC

Players

AveragePeak
02.557.51013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:49 UTC, in 2d 1h. Every Friday at 13:49 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
23wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 5

Coming wipes

  1. 2d 1hFri 16 Oct, 13:49 UTC
  2. 9d 1hFri 23 Oct, 13:49 UTC
  3. 16d 1hFri 30 Oct, 13:49 UTC
  4. 22d 6hThu 5 Nov, 19:00 UTCFW
  5. 23d 1hFri 6 Nov, 13:49 UTC
  6. 30d 1hFri 13 Nov, 13:49 UTC
  7. 37d 1hFri 20 Nov, 13:49 UTC
  8. 44d 1hFri 27 Nov, 13:49 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 51, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:49 UTC4d ago 51 – running 2
Thu 1 Oct, 18:03 UTC FW12d ago 8 held half 7.8 days 1
Fri 25 Sep, 15:08 UTC18d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 14:01 UTC25d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The server browser reads these tags that RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): Room for 101; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] in?

These Rust Vending Machine lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with rates above 10x, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Map and rules

Which map is currently on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500 with seed 541345475, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: hellfires_tv.

What rules does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] enforce, and what settings does it run?

Its name shows a 100x gather rate for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Groups can reach 8 players, which is the default. You play roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

There is no region listed for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 195.60.166.227:29015.

What is the uptime like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

The shelves show RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] in stock and online right now. Its uptime figure puts the last restart at roughly 1 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] lag-free?

Over the last 48 hours the average server fps was 30, with a low of 29. Up to 155,179 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,941 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] running?

The setup: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The last seven days of player hours place RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #1,936, in the top 9% of all ranked servers.

How many players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] right now?

Right now 101 slots in RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] hold 2 players. The seven-day average stands at 3 players, peaking at 51. Its busiest point in the last 48 hours was 17:00 UTC, averaging 9 players.

Wipe schedule

On what schedule does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] happen every Friday at 13:49 UTC. Due on Friday 16 October at 13:49 UTC: its next wipe. It has been running its current world since 4 days 22 hours ago. Its tags carry a weekly wipe schedule.

What happens on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on wipe day?

At their busiest, its recent wipes averaged 23 players. The crowd on the latest wipe was at its largest 27 hours after the wipe. Half the peak was kept until the next wipe in 67% of its recent wipes. The crowd fell under half by day 5 in the wipes that did not hold.

Getting in

What is the way to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Open Rust and press F1 for the console, then type client.connect 195.60.166.227:29015. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players Room for 101.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.