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Modded#947

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

Online NA · us1 208.103.169.73:28010 checked 7m ago

5x moddedoxide
players now6of 50 slots
7-day average13peak 28
rank#947top 4% · #158 in NA
last wipe · restocked11d agono schedule published
next wipe · restock23d 1hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence

31wipe-day peakplayers, last three wipes

Coming wipes

  1. 23d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW11d ago 31 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Builders Like Us 172.240.236.179:28016 NA · groups of 32+ · monthly · 3 on average
A34/ 125 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $rus1 (Region code): Region code on file: us1; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): North America is where the server browser files it; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin is what [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who manages [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The rustdecay.com hostname [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid uses is also published by 4 other servers we track, pointing to a single operator.

Where does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: Top 5x Rust servers, Modded Rust servers, Build and creative servers, Rust zombie servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x; Average players: 10+ on average.

Settings and rules

What map is in play on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

You can download the custom map file from this page: [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs a map of size 5,200.

Which settings and rules apply on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Its name shows a 5x gather rate for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid in?

Its NA tag places [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid in North America; the region code is us1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 208.103.169.73:28010.

How stable is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, and is it currently online?

Open for trade right now: [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is online. The uptime counter points to a restart about 6 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid perform?

Server fps over the last 48 hours averaged 40 and never dropped below 40. The entity count reached 174,420: that includes buildings, deployables and everything else. The highest memory reading was 6,607 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid run?

The setup: [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid on Linux, Rust network protocol 2634 and build 167231. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid compare to other Rust servers in the rankings?

The last seven days of player hours place [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid at #947, in the top 4% of all ranked servers and #158 in North America.

What is the current player count on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Right now 50 slots in [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid hold 6 players. The seven-day average stands at 13 players, peaking at 28. The last 48 hours peaked at 01:00 UTC, when it averaged 24 players.

Wipe schedule

On what schedule does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipe?

The force wipe is the only wipe at [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 11 days 22 hours ago.

What happens on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid on wipe day?

An average of 31 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 9 hours in.

How to join

What is the way to join [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Press F1 in Rust to bring up the console and enter client.connect 208.103.169.73:28010. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://www.rustdecay.com.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,NA,gmrust,cs167231,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking The game's usual network layer, RakNet, is used.
$rus1
Region code Region code on file: us1.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

NA
North America North America is where the server browser files it.

Other

rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.