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PvE#2,123

10x PVE | Build & Chill | Deep Sea building

Online EU 49.12.149.39:28000 checked 10m ago

10x monthly wipes moddedoxidepve
players now1of 50 slots
7-day average2peak 8
rank#2,123top 10% · #804 in EU
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 14hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246805:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

PvE
Хомка RU PvE 185.189.255.214:35110 EU · groups of 8+ · monthly · 3 on average
B20/ 100 players
PvE
Rusty Nuts 64.40.9.221:28019 EU · groups of 8+ · monthly · 2 on average
B30/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on 10x PVE | Build & Chill | Deep Sea building?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; EU (Europe): The server browser lists it under Europe is what 10x PVE | Build & Chill | Deep Sea building tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does 10x PVE | Build & Chill | Deep Sea building appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 10x PVE | Build & Chill | Deep Sea building are: 10x Rust servers in stock, EU Rust servers in stock, Modded Rust servers, Build and creative servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Map and rules

Which map is currently on 10x PVE | Build & Chill | Deep Sea building?

A procedural map, size 5,000 with seed 484310, generated by the game, is what 10x PVE | Build & Chill | Deep Sea building runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on 10x PVE | Build & Chill | Deep Sea building?

The name of 10x PVE | Build & Chill | Deep Sea building gives 10x gather. 10 players is the most a group can take. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What location is 10x PVE | Build & Chill | Deep Sea building in?

The EU tag places 10x PVE | Build & Chill | Deep Sea building in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 49.12.149.39:28000.

What is the uptime like on 10x PVE | Build & Chill | Deep Sea building?

Open for trade right now: 10x PVE | Build & Chill | Deep Sea building is online. Its uptime figure puts the last restart at roughly 19 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on 10x PVE | Build & Chill | Deep Sea building?

The 48-hour average for server fps is 50, and the floor was 42. Up to 179,709 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,938 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does 10x PVE | Build & Chill | Deep Sea building use?

The setup: 10x PVE | Build & Chill | Deep Sea building on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does 10x PVE | Build & Chill | Deep Sea building sit in the rankings?

The last seven days of player hours place 10x PVE | Build & Chill | Deep Sea building at #2,123, in the top 10% of all ranked servers and #804 in Europe.

Is 10x PVE | Build & Chill | Deep Sea building busy at the moment?

You will find 1 players filling 50 slots in 10x PVE | Build & Chill | Deep Sea building as things stand. The seven-day average is 2, and the busiest point reached 8. The last 48 hours peaked at 21:00 UTC, when it averaged 7 players.

Wipe schedule

How often does 10x PVE | Build & Chill | Deep Sea building wipe?

The force wipe is the only wipe at 10x PVE | Build & Chill | Deep Sea building, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 12 days 9 hours ago. Its tags state a wipe each month.

What can you expect on 10x PVE | Build & Chill | Deep Sea building when wipe day comes?

The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 23 hours in.

Join the server

What is the way to join 10x PVE | Build & Chill | Deep Sea building?

Press F1 in Rust to bring up the console and enter client.connect 49.12.149.39:28000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167584,ts10,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts10
Group limit Teams cap at 10.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build It runs on build 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.