[DEV] RustyCabin PVE
Online EU 98.128.242.189:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:34 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW13d ago | 2 | – | 0.7 days | 0 |
| Sat 19 Sep, 11:36 UTC25d ago | 1 | halved by day 2 | 12.3 days | 1 |
| Tue 15 Sep, 19:23 UTC29d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on [DEV] RustyCabin PVE?
Here are the tags [DEV] RustyCabin PVE lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The cap is 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): It runs on build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^r (Roleplay): This one is roleplay; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins; EU (Europe): Europe is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does [DEV] RustyCabin PVE appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [DEV] RustyCabin PVE are: EU Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Roleplay Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What rules does [DEV] RustyCabin PVE enforce, and what settings does it run?
There is no gather rate in the name [DEV] RustyCabin PVE. Groups can reach 8 players, which is the default. roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is [DEV] RustyCabin PVE in?
With its EU tag, [DEV] RustyCabin PVE lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 98.128.242.189:28015.
What is the uptime like on [DEV] RustyCabin PVE?
The shelves show [DEV] RustyCabin PVE in stock and online right now. 17 of 168 hours online over the last 7 full days, or 10% uptime. The first sighting of it on Rust Vending Machine was 15 September 2026.
Which Rust build is [DEV] RustyCabin PVE running?
Rust network protocol 2634 and build 166494 on Linux is what powers [DEV] RustyCabin PVE. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does [DEV] RustyCabin PVE compare to other Rust servers in the rankings?
The last seven days of player hours place [DEV] RustyCabin PVE at #15,743, in the top 71% of all ranked servers and #2,478 in Europe.
What is the current player count on [DEV] RustyCabin PVE?
Right now 20 slots in [DEV] RustyCabin PVE hold 0 players. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 0 players.
Wipe details
How often does [DEV] RustyCabin PVE wipe?
There is no way to predict the next wipe at [DEV] RustyCabin PVE, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 9 hours ago it made the world it is using now.
What happens on [DEV] RustyCabin PVE on wipe day?
An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.5.
Getting in
What is the way to join [DEV] RustyCabin PVE?
Open Rust and press F1 for the console, then type client.connect 98.128.242.189:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^r,EU,^p,gmvanilla,cs166494,ts8
Game
gmvanilla
mp20
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^r
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.