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PvE#638

[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases

Online EU 81.19.214.35:28026 checked 12m ago

biweekly wipes moddedoxidepve
players now29of 100 slots
7-day average28peak 67
rank#638top 3% · #265 in EU
last wipe · restocked11d agobiweekly schedule
next wipe · restock2d 0hThu 15 Oct, 17:55 UTC

Players

AveragePeak
02040608018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:55 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
98wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  1. 2d 0hThu 15 Oct, 17:55 UTC
  2. 16d 0hThu 29 Oct, 17:55 UTC
  3. 23d 1hThu 5 Nov, 19:00 UTCFW
  4. 30d 0hThu 12 Nov, 17:55 UTC
  5. 44d 0hThu 26 Nov, 17:55 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 101, 2 hours in, with 13 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW11d ago 101+13 queue – running 40
Thu 17 Sep, 18:10 UTC25d ago 94 halved by day 12 14 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases?

Here are the tags [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts10 (Group limit): 10 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases are: EU Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Map and rules

Which map is currently on [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases?

The map on [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases is procedural, size 4,096 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Monsters Land.

What rules does [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases enforce, and what settings does it run?

No gather rate is given in the name of [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases. The player cap for a group is 10. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases?

With its EU tag, [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 81.19.214.35:28026.

What is the uptime like on [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases?

You can grab [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases: it is online as we speak. By its own uptime report, the last restart was about 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases lag-free?

Over the last 48 hours the average server fps was 51, with a low of 3. The entity count reached 205,439: that includes buildings, deployables and everything else. The highest memory reading was 5,927 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases running?

The setup: [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases on Windows, Rust network protocol 2634 and build 167584. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases compare to other Rust servers in the rankings?

The last seven days of player hours place [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases at #638, in the top 3% of all ranked servers and #265 in Europe.

What is the current player count on [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases?

Right now 100 slots in [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases hold 29 players. The seven-day average stands at 28 players, peaking at 67. Its busiest point in the last 48 hours was 19:00 UTC, averaging 43 players.

Wipe details

On what schedule does [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases wipe?

As the record holds too few of [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases's wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 15 October at 17:55 UTC: its next wipe. It has been running its current world since 11 days 23 hours ago. A wipe every two weeks is published in its tags.

How does [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases handle wipe day?

An average of 98 players turned up at the peak of its recent wipes. On the latest wipe the peak came at 2 hours, with a queue of 13. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 12.

Getting in

What steps do you take to join [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases?

Open Rust and press F1 for the console, then type client.connect 81.19.214.35:28026. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at http://www.rustywasteland.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167584,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The cap is 100.
ts10
Group limit 10 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build Build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.