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Community#13,792

LOCAL - Staging Livestock Test

Offline 92.209.144.131:28015 checked 8d ago

players now1of 5 slots
7-day average0peak –
rank#13,792top 62%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC13d ago 1 – running 1
Wed 30 Sep, 18:26 UTC14d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on LOCAL - Staging Livestock Test?

Here are the tags LOCAL - Staging Livestock Test lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp5 (Max players): 5 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166925 (Build): It runs on build 166925; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^k (Build server): Base building practice and design. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does LOCAL - Staging Livestock Test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature LOCAL - Staging Livestock Test are: Build and creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on LOCAL - Staging Livestock Test?

A procedural map, generated by the game, is what LOCAL - Staging Livestock Test runs.

Which settings and rules apply on LOCAL - Staging Livestock Test?

The name of LOCAL - Staging Livestock Test gives no gather rate. The group limit is 8 players, the game's default. This server runs build & creative, no gathering, just sandbox building. You will find it in the Community section of the server browser, as a community server. VAC is on.

About the server

What is the location of LOCAL - Staging Livestock Test?

There is no region listed for LOCAL - Staging Livestock Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 92.209.144.131:28015.

What is the uptime like on LOCAL - Staging Livestock Test?

Right now LOCAL - Staging Livestock Test is not in stock, last seen 8 days 3 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 30 September 2026.

Which Rust build is LOCAL - Staging Livestock Test running?

The setup: LOCAL - Staging Livestock Test on Windows, Rust network protocol 2634 and build 166925. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does LOCAL - Staging Livestock Test sit in the rankings?

The last seven days of player hours place LOCAL - Staging Livestock Test at #13,792, in the top 62% of all ranked servers.

What is the current player count on LOCAL - Staging Livestock Test?

You will find LOCAL - Staging Livestock Test offline right now; its last sighting was 8 days 3 hours ago.

Wipe schedule

How often does LOCAL - Staging Livestock Test wipe?

The wipes of LOCAL - Staging Livestock Test on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 13 days 9 hours ago.

What can you expect on LOCAL - Staging Livestock Test when wipe day comes?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What steps do you take to join LOCAL - Staging Livestock Test?

Open Rust and press F1 for the console, then type client.connect 92.209.144.131:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players 5 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166925
Build It runs on build 166925.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^k
Build server Base building practice and design.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.