Skip to the shelves
Rust Vending Machine 79,176playing
Community#1,035

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 11m ago

oxide
players now19of 101 slots
7-day average11peak 33
rank#1,035top 5% · #105 in EA
last wipe · restocked19h agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
01020304016:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 20:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0001:0010:0019:0004:0013:00Wiped Tue 13 Oct, 20:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers, top 20% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
27wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 25, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:03 UTC19h ago – – running 0
Mon 12 Oct, 09:06 UTC2d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC2d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC6d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC8d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC12d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC17d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC20d ago 24 held half 3.1 days 3
Mon 21 Sep, 22:30 UTC22d ago 33 – 1.9 days 0
Mon 21 Sep, 12:18 UTC23d ago 30 – 0.4 days 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on 【南瓜】Build-Test?

Here are the tags 【南瓜】Build-Test lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): Room for 101; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^k (Build server): Build and test base designs here; ^o (Oxide): It uses Oxide (uMod) for plugins; EA (East Asia): The server browser lists it under East Asia. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does 【南瓜】Build-Test appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature 【南瓜】Build-Test are: Build and creative servers. It shows under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Settings and rules

What map is in play on 【南瓜】Build-Test?

The map on 【南瓜】Build-Test is procedural, size 4,000 with seed 1361858059, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does 【南瓜】Build-Test enforce, and what settings does it run?

No gather rate is given in the name of 【南瓜】Build-Test. 8 players is the default group size, and that is the cap here. build & creative is the game mode, building in a sandbox, with no gathering. The server browser puts it under Community: it is a community server. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched off.

Server info

What location is 【南瓜】Build-Test in?

【南瓜】Build-Test shows the EA tag and lists in Asia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 45.125.45.246:28015.

How reliable is 【南瓜】Build-Test, and is it online now?

You can grab 【南瓜】Build-Test: it is online as we speak. By its own uptime report, the last restart was about 15 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on 【南瓜】Build-Test?

Server fps over the last 48 hours averaged 68 and never dropped below 23. The entity count reached 151,853: that includes buildings, deployables and everything else. The highest memory reading was 5,660 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does 【南瓜】Build-Test use?

The setup: 【南瓜】Build-Test on Windows, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is 【南瓜】Build-Test's rank among Rust servers?

The last seven days of player hours place 【南瓜】Build-Test at #1,035, in the top 5% of all ranked servers and #105 in Asia.

What is the current player count on 【南瓜】Build-Test?

Right now 101 slots in 【南瓜】Build-Test hold 19 players. It peaked at 33 this week, and the average was 11. Its busiest point in the last 48 hours was 13:00 UTC, averaging 20 players.

Wipe details

When does 【南瓜】Build-Test wipe?

No next wipe can be predicted for 【南瓜】Build-Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 19 hours ago.

How does 【南瓜】Build-Test handle wipe day?

The average busiest point of its recent wipes was 27 players. On the latest wipe, 4 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How to join

What is the way to join 【南瓜】Build-Test?

In the Rust console (F1), type client.connect 45.125.45.246:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^k,EA,gmrust,cs166494,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players Room for 101.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Gameplay

^k
Build server Build and test base designs here.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.