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Vanilla#2,584

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 10m ago

vanilla
players now0of 25 slots
7-day average2peak 12
rank#2,584top 12% · #967 in EU
last wipe · restocked6h agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
0246803:0012:0021:0005:0014:0000:00Wiped Wed 14 Oct, 19:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304003:0012:0021:0005:0014:0000:00Wiped Wed 14 Oct, 19:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
44wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 0 hours in, with 10 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:21 UTC6h ago – – running 1
Thu 1 Oct, 17:17 UTC FW13d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC13d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC20d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC22d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC27d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The server browser reads these tags that Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): The cap is 25; ts8 (Group limit): The default cap is 8 per team; v2635 (Protocol): To join, your game version must line up with protocol 2635; cs168018 (Build): Game build: 168018; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): Design your bases and practise them; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who is behind Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked shares its raichu.tv hostname with 1 other server we track, so the same operator likely runs them.

On Rust Vending Machine, which lists and filters can you find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked in?

These Rust Vending Machine lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers in stock, Build and creative servers, Creative Rust servers and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is currently on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

A procedural map, size 4,500 with seed 11026, generated by the game, is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked enforce, and what settings does it run?

The name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked gives no gather rate. The group limit is 8 players, the game's default. This server runs build & creative, building in a sandbox, with no gathering. In the server browser it is listed under Community, being a community server. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The EU tag places Raichu Staging | F1 Spawn | Noclip | DLC Unlocked in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 185.248.134.200:28014.

How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online now?

The shelves show Raichu Staging | F1 Spawn | Noclip | DLC Unlocked in stock and online right now. The uptime counter points to a restart about 1 hours ago. Over 7 full days, the shelves were stocked for 167 of 168 hours (99%). It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Over the last 48 hours the average server fps was 30, with a low of 30. Up to 115,000 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,060 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked running?

On Linux, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is running Rust network protocol 2635 and build 168018. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked compare to other Rust servers in the rankings?

For player hours over the last seven days, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is #2,584 across all ranked servers, in the top 12%, and #967 in Europe.

How many players are on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is carrying 0 players on 25 slots at the moment. It peaked at 12 this week, and the average was 2. Its busiest point in the last 48 hours was 22:00 UTC, averaging 4 players.

Wipe info

On what schedule does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe?

No next wipe can be predicted for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 6 hours ago.

What happens on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on wipe day?

The average busiest point of its recent wipes was 44 players. On the latest wipe the peak came at 0 hours, with a queue of 10. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What steps do you take to join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Open Rust and press F1 for the console, then type client.connect 185.248.134.200:28014. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://discord.com/invite/rustality.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs168018,sc1,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players The cap is 25.
ts8
Group limit The default cap is 8 per team.
v2635
Protocol To join, your game version must line up with protocol 2635.
cs168018
Build Game build: 168018.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server Design your bases and practise them.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag A custom tag, added by the owner or through a plugin, not by the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.