FUN LAND
Online NA 66.51.99.82:28055 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 54% in NA, and #274 of the duo servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on FUN LAND?
The server browser reads these tags that FUN LAND publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts2 (Group limit): 2 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^c (Creative): Build freely in sandbox mode, with no gathering; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does FUN LAND appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature FUN LAND are: Duo Rust servers, Modded Rust servers, Build and creative servers, Creative Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on FUN LAND?
FUN LAND runs a procedural map of size 4,500 with seed 108351968, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does FUN LAND enforce, and what settings does it run?
There is no gather rate in the name FUN LAND. The limit is 2 players per group (duo). This server runs build & creative, a building sandbox, no gathering needed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
What is the location of FUN LAND?
FUN LAND shows the NA tag and lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 66.51.99.82:28055.
What is the uptime like on FUN LAND?
Open for trade right now: FUN LAND is online. The uptime counter points to a restart about 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does FUN LAND perform?
Server fps over the last 48 hours averaged 55 and never dropped below 5. Up to 121,576 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,074 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is FUN LAND running?
The setup: FUN LAND on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does FUN LAND sit in the rankings?
For player hours over the last seven days, FUN LAND is #6,058 across all ranked servers, in the top 27%, and #998 in North America. It ranks #274 among duo servers.
Is FUN LAND busy at the moment?
FUN LAND is carrying 0 players on 50 slots at the moment. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 23:00 UTC, when it averaged 2 players.
Wipe info
On what schedule does FUN LAND wipe?
Only the monthly force wipe applies at FUN LAND. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 12 days 16 hours ago it made the world it is using now. Wipes once a month are what its tags show.
What can you expect on FUN LAND when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 3 hours after it began, the crowd peaked.
Join the server
What steps do you take to join FUN LAND?
In the Rust console (F1), type client.connect 66.51.99.82:28055. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts2,^o^z
Game
gmrust
mp50
ts2
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^c
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.