Rusty Spoon [DEV]
Online NA · us1 65.109.111.251:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 13d 16h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Rusty Spoon [DEV]?
gmrust (Game mode): The standard survival game mode; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2635 (Protocol): To join, your game version must line up with protocol 2635; cs168330 (Build): Build 168330; ptrak (Networking): The game's usual network layer, RakNet, is used; $rus1 (Region code): Registered under region code us1; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America is what Rusty Spoon [DEV] tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Rusty Spoon [DEV] in?
These Rust Vending Machine lists include Rusty Spoon [DEV]: Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Map and rules
Which map is currently on Rusty Spoon [DEV]?
A procedural map, size 4,500 with seed 1337, generated by the game, is what Rusty Spoon [DEV] runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does Rusty Spoon [DEV] enforce, and what settings does it run?
No gather rate is given in the name of Rusty Spoon [DEV]. Groups can reach 8 players, which is the default. You play roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.
Server details
What is the location of Rusty Spoon [DEV]?
The NA tag puts Rusty Spoon [DEV] in North America, and the region code is us1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 65.109.111.251:28015.
How stable is Rusty Spoon [DEV], and is it currently online?
Open for trade right now: Rusty Spoon [DEV] is online. The uptime counter points to a restart about 3 hours ago. The first sighting of it on Rust Vending Machine was 16 October 2026.
Is Rusty Spoon [DEV] lag-free?
Over the last 48 hours the average server fps was 30, with a low of 30. At its peak it held 136,821 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,084 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Rusty Spoon [DEV] run?
Rust network protocol 2635 and build 168330 on Linux is what powers Rusty Spoon [DEV]. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does Rusty Spoon [DEV] compare to other Rust servers in the rankings?
The last seven days of player hours place Rusty Spoon [DEV] at #15,826, in the top 72% of all ranked servers and #1,558 in North America.
Is Rusty Spoon [DEV] busy at the moment?
You will find 0 players filling 150 slots in Rusty Spoon [DEV] as things stand. The past week gives an average of 0 players.
Wipe details
When does Rusty Spoon [DEV] wipe?
That next wipe for Rusty Spoon [DEV] is only an estimate, drawn from biweekly: 14 days after its last wipe. It is due to wipe next on Friday 30 October at 22:45 UTC. It has been running its current world since 7 hours ago. The tags carry a two-weekly wipe schedule.
Getting in
What is the way to join Rusty Spoon [DEV]?
Press F1 in Rust to bring up the console and enter client.connect 65.109.111.251:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://rustyspoon.gg.
Server tags
what each one meansPublished as mp150,ptrak,$rus1,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs168330,ts8
Game
gmrust
mp150
ts8
v2635
cs168330
ptrak
$rus1
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
