Skip to the shelves
Rust Vending Machine 51,405playing
PvE#2,718

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28018 checked 9m ago

1000x weekly wipes moddedcarbonpve
players now3of 101 slots
7-day average2peak 7
rank#2,718top 12%
last wipe · restocked5d agoweekly schedule
next wipe · restock1d 14hFri 16 Oct, 13:51 UTC

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:51 UTC, in 1d 14h. Every Friday at 13:51 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 5

Coming wipes

  1. 1d 14hFri 16 Oct, 13:51 UTC
  2. 8d 14hFri 23 Oct, 13:51 UTC
  3. 15d 14hFri 30 Oct, 13:51 UTC
  4. 21d 19hThu 5 Nov, 19:00 UTCFW
  5. 22d 14hFri 6 Nov, 13:51 UTC
  6. 29d 14hFri 13 Nov, 13:51 UTC
  7. 36d 14hFri 20 Nov, 13:51 UTC
  8. 43d 14hFri 27 Nov, 13:51 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:51 UTC5d ago 7 – running 3
Thu 1 Oct, 18:03 UTC FW13d ago 7 halved by day 6 7.8 days 1
Fri 25 Sep, 15:13 UTC19d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC26d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The server browser reads these tags that RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): The standard survival game mode; mp101 (Max players): Room for 101; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in?

The Rust Vending Machine lists that feature RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with rates above 10x, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Rules & map

What map is in play on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 11280, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: hellfires_tv.

Which settings and rules apply on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The name of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] gives 1000x gather. The group limit is 8 players, the game's default. This server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on.

Server info

What is the location of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

You will find no region published for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 216.39.240.13:28018.

How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

The shelves show RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] in stock and online right now. The uptime counter points to a restart about 11 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The 48-hour average for server fps is 30, and the floor was 26. Up to 149,998 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,822 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] use?

The setup: RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The last seven days of player hours place RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,718, in the top 12% of all ranked servers.

Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] busy at the moment?

You will find 3 players filling 101 slots in RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] as things stand. The seven-day average stands at 2 players, peaking at 7. The last 48 hours peaked at 21:00 UTC, when it averaged 3 players.

Wipe info

When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The schedule at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is to wipe every Friday at 13:51 UTC. Friday 16 October at 13:51 UTC is when its next wipe falls due. The world it has now started 5 days 9 hours ago. The tags list a wipe every week.

What happens on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on wipe day?

An average of 7 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 30 hours in. Half the peak was kept until the next wipe in 33% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 5.

How to join

What steps do you take to join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Open Rust and press F1 for the console, then type client.connect 216.39.240.13:28018. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp101
Max players Room for 101.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.