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PvE#3,415

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28029 checked 9m ago

50x weekly wipes moddedcarbonpve
players now1of 101 slots
7-day average1peak 5
rank#3,415top 15%
last wipe · restocked5d agoweekly schedule
next wipe · restock1d 9hFri 16 Oct, 13:54 UTC

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:54 UTC, in 1d 9h. Every Friday at 13:54 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

Coming wipes

  1. 1d 9hFri 16 Oct, 13:54 UTC
  2. 8d 9hFri 23 Oct, 13:54 UTC
  3. 15d 9hFri 30 Oct, 13:54 UTC
  4. 21d 14hThu 5 Nov, 19:00 UTCFW
  5. 22d 9hFri 6 Nov, 13:54 UTC
  6. 29d 9hFri 13 Nov, 13:54 UTC
  7. 36d 9hFri 20 Nov, 13:54 UTC
  8. 43d 9hFri 27 Nov, 13:54 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:54 UTC5d ago 5 – running 1
Thu 1 Oct, 18:06 UTC FW13d ago 4 held half 7.8 days 2
Fri 25 Sep, 15:16 UTC19d ago 7 halved by day 1 6.1 days 2
Fri 18 Sep, 14:05 UTC26d ago 4 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Here are the tags RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): The cap is 101; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] in?

These Rust Vending Machine lists include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with rates above 10x, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Rules & map

Which map is currently on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,500 with seed 1591297220, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: fantomasx.

Which settings and rules apply on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is named for its 50x gather rate. Groups can reach 8 players, which is the default. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.

Server info

What location is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] in?

There is no region listed for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 216.39.240.13:28029.

What is the uptime like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

You can grab RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: it is online as we speak. By its own uptime report, the last restart was about 5 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] lag-free?

Server fps over the last 48 hours averaged 29 and never dropped below 17. At its peak it held 141,831 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,765 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] use?

Rust network protocol 2634 and build 167781 on Linux is what powers RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Over the last seven days RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] ranks #3,415 on player hours, among the top 15% of all ranked servers.

How many players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is carrying 1 players on 101 slots at the moment. The seven-day average is 1, and the busiest point reached 5. The last 48 hours peaked at 08:00 UTC, when it averaged 2 players.

Wipe info

When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

The schedule at RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is to wipe every Friday at 13:54 UTC. Friday 16 October at 13:54 UTC is when its next wipe falls due. It has been running its current world since 5 days 14 hours ago. Its tags carry a weekly wipe schedule.

What can you expect on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

At their busiest, its recent wipes averaged 5 players. Peak crowd on the latest wipe came 41 hours in. Until the next wipe, in 67% of recent wipes, the crowd remained above half that peak. By day 1 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), type client.connect 216.39.240.13:28029. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://www.rust-gaming-nation.com/ for its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players The cap is 101.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes arrive every week.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.