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Modded#7,219

RustyJay | 3x | Mymini | Buildable Deep Sea

Online 209.147.107.30:28015 checked 12m ago

3x moddedcarbon
players now0of 150 slots
7-day average0peak 2
rank#7,219top 32%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW12d ago 1 – running 0
Tue 22 Sep, 23:08 UTC21d ago 2 held half 8.8 days 1
Sat 19 Sep, 01:37 UTC25d ago 1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
AlexRust X2 WIPE 08.10 157.90.42.161:28017 EU · groups of 30+ · 2x · weekly · 7 on average
A22/ 100 players
Modded
[PVE]AMIGOS X5 37.230.137.97:20701 EU · groups of 10+ · 5x · biweekly · 1 on average
B10/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

gmrust (Game mode): The standard survival game mode; mp150 (Max players): The cap is 150; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use is what RustyJay | 3x | Mymini | Buildable Deep Sea tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does RustyJay | 3x | Mymini | Buildable Deep Sea appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature RustyJay | 3x | Mymini | Buildable Deep Sea are: 3x Rust servers, Modded Rust servers and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Rules & map

What map is in play on RustyJay | 3x | Mymini | Buildable Deep Sea?

A procedural map, size 4,050 with seed 6452317, generated by the game, is what RustyJay | 3x | Mymini | Buildable Deep Sea runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on RustyJay | 3x | Mymini | Buildable Deep Sea?

RustyJay | 3x | Mymini | Buildable Deep Sea is named for its 3x gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

About the server

What location is RustyJay | 3x | Mymini | Buildable Deep Sea in?

There is no region listed for RustyJay | 3x | Mymini | Buildable Deep Sea. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 209.147.107.30:28015.

How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online now?

Open for trade right now: RustyJay | 3x | Mymini | Buildable Deep Sea is online. By its own uptime report, the last restart was about 12 days 12 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on RustyJay | 3x | Mymini | Buildable Deep Sea?

The 48-hour average for server fps is 143, and the floor was 131. At its peak it held 95,214 entities, counting buildings, deployables and all else in the world. At most it drew 4,721 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does RustyJay | 3x | Mymini | Buildable Deep Sea use?

Rust network protocol 2634 and build 166494 on Windows is what powers RustyJay | 3x | Mymini | Buildable Deep Sea. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit in the rankings?

Over the last seven days RustyJay | 3x | Mymini | Buildable Deep Sea ranks #7,219 on player hours, among the top 32% of all ranked servers.

How many players are on RustyJay | 3x | Mymini | Buildable Deep Sea right now?

RustyJay | 3x | Mymini | Buildable Deep Sea is carrying 0 players on 150 slots at the moment. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 11:00 UTC, when it averaged 0 players.

Wipe schedule

When does RustyJay | 3x | Mymini | Buildable Deep Sea wipe?

There is no way to predict the next wipe at RustyJay | 3x | Mymini | Buildable Deep Sea, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 12 days 14 hours ago it made the world it is using now.

How does RustyJay | 3x | Mymini | Buildable Deep Sea handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 20 hours after it began, the crowd peaked. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Getting in

What is the way to join RustyJay | 3x | Mymini | Buildable Deep Sea?

In the Rust console (F1), type client.connect 209.147.107.30:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp150
Max players The cap is 150.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166494
Build Build 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.