№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): Room for 60; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^r (Roleplay): This one is roleplay; ^c (Creative): No gathering needed; this is sandbox building; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events in?
The Rust Vending Machine lists that feature №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events are: Modded Rust servers, Build and creative servers, Creative Rust servers, Roleplay Rust servers and Rust zombie servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is procedural, size 4,000 with seed 1903718342, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
No gather rate is given in the name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. 8 players is the default group size, and that is the cap here. This server runs build & creative, a building sandbox, no gathering needed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched off.
About the server
What is the location of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 208.52.153.33:28049.
How reliable is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and is it online now?
You can grab №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: it is online as we speak. The uptime counter points to a restart about 6 hours ago. 156 of 168 hours online over the last 7 full days, or 93% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events lag-free?
Over the last 48 hours the average server fps was 30, with a low of 30. Up to 103,588 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,336 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What version does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events use?
The setup: №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events compare to other Rust servers in the rankings?
The last seven days of player hours place №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #3,056, in the top 14% of all ranked servers.
How many players are on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events right now?
Right now 60 slots in №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events hold 1 players. The seven-day average stands at 1 players, peaking at 6. Its busiest point in the last 48 hours was 01:00 UTC, averaging 3 players.
Wipe details
How often does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?
Once a month, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 13 days ago it made the world it is using now. Wipes once a month are what its tags show.
How does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events handle wipe day?
An average of 6 players turned up at the peak of its recent wipes. On the latest wipe, 36 hours after it began, the crowd peaked.
Getting in
What is the way to join №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Open Rust and press F1 for the console, then type client.connect 208.52.153.33:28049. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://d2s.tebex.io/ for its website.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.