Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.22:10000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.6% of all ranked servers, and #12 of the trio servers (top 2%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 10:01 UTC, in 2d 16h. Every Friday at 10:01 UTC · medium confidence
Coming wipes
- 2d 16hFri 16 Oct, 10:01 UTC
- 9d 16hFri 23 Oct, 10:01 UTC
- 16d 16hFri 30 Oct, 10:01 UTC
- 23d 1hThu 5 Nov, 19:00 UTCFW
- 23d 16hFri 6 Nov, 10:01 UTC
- 30d 16hFri 13 Nov, 10:01 UTC
- 37d 16hFri 20 Nov, 10:01 UTC
- 44d 16hFri 27 Nov, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 412, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:01 UTC4d ago | 412 | – | running | 36 |
| Fri 2 Oct, 10:01 UTC11d ago | 529 | halved by day 4 | 7 days | 55 |
| Fri 25 Sep, 10:01 UTC18d ago | 439 | halved by day 3 | 7 days | 18 |
| Fri 18 Sep, 10:01 UTC25d ago | 525 | halved by day 3 | 7 days | 28 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Here are the tags Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp160 (Max players): 160 player slots; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; jp1 (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Who is behind Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
With 35 other servers we track using the same magicrust.gg hostname, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is most likely run by one operator.
Where does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust servers, EU Rust servers in stock, Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.
Map and rules
What map is in play on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: ДЛЯ CЛAБЫX ПK.
Which settings and rules apply on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Its name shows a 2x gather rate for Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The limit is 3 players per group (trio). You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
Server info
Where can you find Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
No region tag comes from Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but the name suggests Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 185.207.214.22:10000.
How reliable is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?
The shelves show Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий in stock and online right now. By its own uptime report, the last restart was about 10 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий lag-free?
Server fps over the last 48 hours averaged 48 and never dropped below 45. At its peak it held 288,674 entities, counting buildings, deployables and all else in the world. The highest memory reading was 11,074 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?
On Windows, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Population
Where does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?
Over the last seven days Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий ranks #137 on player hours, among the top 0.6% of all ranked servers. Ranked against other trio servers, it comes in at #12.
What is the current player count on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is carrying 126 players on 160 slots at the moment. It peaked at 412 this week, and the average was 109. The last 48 hours peaked at 18:00 UTC, when it averaged 226 players.
Wipe info
On what schedule does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?
The schedule at Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is to wipe every Friday at 10:01 UTC. Friday 16 October at 10:01 UTC is when its next wipe falls due. 4 days 7 hours ago it made the world it is using now. The tags list a wipe every week.
How does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий handle wipe day?
The average busiest point of its recent wipes was 460 players. On the latest wipe, 27 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 3.
Join the server
What steps do you take to join Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Press F1 in Rust to bring up the console and enter client.connect 185.207.214.22:10000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://magicrust.gg/serv7.
Server tags
what each one meansPublished as mp160,ptrak,jp1,$r?,v2634,^w,gmrust,cs167584,ts3,^o^z
Game
gmrust
mp160
ts3
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
