Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.134:20000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, and #94 of the trio servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 19 October, 10:02 UTC, in 3d 21h. Every Monday at 10:02 UTC · high confidence
Coming wipes
- 3d 21hMon 19 Oct, 10:02 UTC
- 10d 21hMon 26 Oct, 10:02 UTC
- 17d 21hMon 2 Nov, 10:02 UTC
- 21d 6hThu 5 Nov, 19:00 UTCFW
- 24d 21hMon 9 Nov, 10:02 UTC
- 31d 21hMon 16 Nov, 10:02 UTC
- 38d 21hMon 23 Nov, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:02 UTC3d ago | 28 | – | running | 2 |
| Mon 5 Oct, 10:02 UTC10d ago | 66 | halved by day 3 | 7 days | 24 |
| Mon 28 Sep, 10:01 UTC17d ago | 51 | held half | 7 days | 2 |
| Mon 21 Sep, 10:01 UTC24d ago | 55 | halved by day 2 | 7 days | 4 |
| Mon 14 Sep, 10:02 UTC31d ago | 52 | halved by day 5 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Here are the tags Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp100 (Max players): Room for 100; ts3 (Group limit): A team holds 3 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Who operates Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The magicrust.gg hostname Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий uses is also published by 35 other servers we track, pointing to a single operator.
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust servers, EU Rust servers in stock, Modded Rust servers and Trio Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10.
Rules & map
What map is in play on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs a procedural map of size 4,000 with seed 1112022, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: ДЛЯ CЛAБЫX ПK.
What rules does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий enforce, and what settings does it run?
Its name shows a 2x gather rate for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The limit is 3 players per group (trio). This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.
About the server
What is the location of Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name of Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 185.207.214.134:20000.
How reliable is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online now?
The shelves show Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий in stock and online right now. Its uptime figure puts the last restart at roughly 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий lag-free?
Server fps over the last 48 hours averaged 48 and never dropped below 47. Up to 100,696 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,552 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What version does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?
Rust network protocol 2634 and build 167781 on Windows is what powers Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit in the rankings?
Over the last seven days Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий ranks #1,075 on player hours, among the top 5% of all ranked servers. In the trio category, it holds #94.
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий busy at the moment?
Right now 100 slots in Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий hold 20 players. It peaked at 32 this week, and the average was 10. The last 48 hours peaked at 14:00 UTC, when it averaged 29 players.
Wipe details
On what schedule does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe?
Wipes at Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий happen every Monday at 10:02 UTC. Monday 19 October at 10:02 UTC is when its next wipe falls due. The world it has now started 3 days 2 hours ago. A weekly wipe schedule is published in its tags.
How does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий handle wipe day?
The average busiest point of its recent wipes was 48 players. On the latest wipe, 27 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
Getting in
What steps do you take to join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Open Rust and press F1 for the console, then type client.connect 185.207.214.134:20000. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://magicrust.gg/serv11.
Server tags
what each one meansPublished as mp100,ptrak,jp0,$r?,v2634,^w,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
