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Modded#15,818

Wrecks Test

Offline 169.224.198.191:28015 checked 11d ago

monthly wipes moddedoxide
players now0of 100 slots
7-day average0peak –
rank#15,818top 70%
last wipe · restocked11d agomonthly schedule
next wipe · restock21d 14hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Wrecks Test?

The server browser reads these tags that Wrecks Test publishes: gmvanilla (Game mode): Unmodified survival play; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^c (Creative): Creative building: skip the gathering and build; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Wrecks Test in?

The Rust Vending Machine lists that feature Wrecks Test are: Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Wrecks Test?

A procedural map, generated by the game, is what Wrecks Test runs.

Which settings and rules apply on Wrecks Test?

There is no gather rate in the name Wrecks Test. Groups can reach 8 players, which is the default. build & creative is the game mode, no gathering, just sandbox building. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of Wrecks Test?

You will find no region published for Wrecks Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 169.224.198.191:28015.

How stable is Wrecks Test, and is it currently online?

No stock on Wrecks Test at the moment, last seen 11 days 10 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 3 October 2026.

What Rust version does Wrecks Test run?

Rust network protocol 2634 and build 166652 on Windows is what powers Wrecks Test. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Wrecks Test sit in the rankings?

Over the last seven days Wrecks Test ranks #15,818 on player hours, among the top 70% of all ranked servers.

What is the current player count on Wrecks Test?

At the moment Wrecks Test is offline, with a last sighting 11 days 10 hours ago.

Wipe details

On what schedule does Wrecks Test wipe?

It is an estimate from the force wipe that gives Wrecks Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 11 days 12 hours ago. Its tags state a wipe each month.

Getting in

What steps do you take to join Wrecks Test?

In the Rust console (F1), type client.connect 169.224.198.191:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^c,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp100
Max players 100 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^c
Creative Creative building: skip the gathering and build.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.