Hop Town Studio - Roleplay Media
Offline 157.85.90.101:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Hop Town Studio - Roleplay Media?
Here are the tags Hop Town Studio - Roleplay Media lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The cap is 125; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^r (Roleplay): This one is roleplay; ^c (Creative): Creative building: skip the gathering and build; ^k (Build server): Design your bases and practise them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Hop Town Studio - Roleplay Media appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Hop Town Studio - Roleplay Media: Modded Rust servers, Build and creative servers, Creative Rust servers and Roleplay Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules & map
Which map is currently on Hop Town Studio - Roleplay Media?
A procedural map, size 4,750 with seed 966214, generated by the game, is what Hop Town Studio - Roleplay Media runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Hop Town Studio - Roleplay Media enforce, and what settings does it run?
There is no gather rate in the name Hop Town Studio - Roleplay Media. The group limit is 8 players, the game's default. You play build & creative, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
About the server
Where can you find Hop Town Studio - Roleplay Media?
You will find no region published for Hop Town Studio - Roleplay Media. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 157.85.90.101:28015.
What is the uptime like on Hop Town Studio - Roleplay Media?
Right now Hop Town Studio - Roleplay Media is not in stock, last seen 18 days 20 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What version does Hop Town Studio - Roleplay Media use?
Rust network protocol 2633 and build 163794 on Linux is what powers Hop Town Studio - Roleplay Media. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Hop Town Studio - Roleplay Media's rank among Rust servers?
Over the last seven days Hop Town Studio - Roleplay Media ranks #16,224 on player hours, among the top 71% of all ranked servers.
Is Hop Town Studio - Roleplay Media busy at the moment?
Current status for Hop Town Studio - Roleplay Media: offline, last seen 18 days 20 hours ago.
Wipe info
How often does Hop Town Studio - Roleplay Media wipe?
There are not yet enough recorded wipes from Hop Town Studio - Roleplay Media to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 29 days ago it made the world it is using now.
How does Hop Town Studio - Roleplay Media handle wipe day?
An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What is the way to join Hop Town Studio - Roleplay Media?
In the Rust console (F1), type client.connect 157.85.90.101:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.