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PvE#2,666

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 7m ago

500x weekly wipes moddedcarbonpve
players now0of 101 slots
7-day average2peak 7
rank#2,666top 12%
last wipe · restocked4d agoweekly schedule
next wipe · restock2d 14hFri 16 Oct, 13:52 UTC

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:52 UTC, in 2d 14h. Every Friday at 13:52 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 2

Coming wipes

  1. 2d 14hFri 16 Oct, 13:52 UTC
  2. 9d 14hFri 23 Oct, 13:52 UTC
  3. 16d 14hFri 30 Oct, 13:52 UTC
  4. 22d 19hThu 5 Nov, 19:00 UTCFW
  5. 23d 14hFri 6 Nov, 13:52 UTC
  6. 30d 14hFri 13 Nov, 13:52 UTC
  7. 37d 14hFri 20 Nov, 13:52 UTC
  8. 44d 14hFri 27 Nov, 13:52 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:52 UTC4d ago 7 – running 0
Thu 1 Oct, 18:13 UTC FW12d ago 6 held half 7.8 days 1
Fri 25 Sep, 15:13 UTC18d ago 8 halved by day 2 6.1 days 2
Fri 18 Sep, 14:05 UTC25d ago 5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The server browser reads these tags that RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): The standard survival game mode; mp101 (Max players): The cap is 101; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe each week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] in?

The Rust Vending Machine lists that feature RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with rates above 10x, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Rules & map

What map is in play on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map, size 4,500 with seed 551654751, generated by the game, is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: hellfires_tv.

What rules does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] enforce, and what settings does it run?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is named for its 500x gather rate. Groups can reach 8 players, which is the default. You play roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.

About the server

What location is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] in?

No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 104.143.3.5:28059.

How stable is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], and is it currently online?

You can grab RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: it is online as we speak. The uptime counter points to a restart about 11 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] lag-free?

Over the last 48 hours the average server fps was 30, with a low of 27. Up to 147,075 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,837 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] use?

Rust network protocol 2634 and build 167781 on Linux is what powers RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The last seven days of player hours place RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] at #2,666, in the top 12% of all ranked servers.

What is the current player count on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is carrying 0 players on 101 slots at the moment. The seven-day average stands at 2 players, peaking at 7. The last 48 hours peaked at 08:00 UTC, when it averaged 3 players.

Wipe details

When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 13:52 UTC. It is due to wipe next on Friday 16 October at 13:52 UTC. 4 days 9 hours ago it made the world it is using now. The tags list a wipe every week.

What can you expect on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes?

The average busiest point of its recent wipes was 7 players. The crowd on the latest wipe was at its largest 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.

How to join

What steps do you take to join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), type client.connect 104.143.3.5:28059. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp101
Max players The cap is 101.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly A wipe each week.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.