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PvE#9,101

TMD Test [Whitelist Only]

Online 104.129.132.129:28025 checked 11m ago

quad biweekly wipes moddedoxidepve
players now0of 10 slots
7-day average0peak 1
rank#9,101top 41%
last wipe · restocked7d agobiweekly schedule
next wipe · restock6d 19hThu 22 Oct, 00:48 UTC

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 41% of all ranked servers, and #485 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 00:48 UTC, in 6d 19h. Its biweekly schedule tag · low confidence

6.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 6d 19hThu 22 Oct, 00:48 UTC
  2. 21d 14hThu 5 Nov, 19:00 UTCFW
  3. 34d 19hThu 19 Nov, 00:48 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:48 UTC7d ago 1 – running 0
Thu 1 Oct, 22:03 UTC FW13d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC15d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC27d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TMD Test [Whitelist Only]?

The server browser reads these tags that TMD Test [Whitelist Only] publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): This one is roleplay; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; modded (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find TMD Test [Whitelist Only] in?

These Rust Vending Machine lists include TMD Test [Whitelist Only]: Modded Rust servers, PvE Rust servers in stock and Roleplay Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

Which settings and rules apply on TMD Test [Whitelist Only]?

No gather rate is given in the name of TMD Test [Whitelist Only]. You can have 4 players at most in a quad group. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find TMD Test [Whitelist Only]?

No region is published by TMD Test [Whitelist Only]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 104.129.132.129:28025.

What is the uptime like on TMD Test [Whitelist Only]?

You can grab TMD Test [Whitelist Only]: it is online as we speak. By its own uptime report, the last restart was about 19 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

How well does TMD Test [Whitelist Only] perform?

Server fps over the last 48 hours averaged 30 and never dropped below 28. Up to 83,356 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,408 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is TMD Test [Whitelist Only] running?

Rust network protocol 2634 and build 167781 on Linux is what powers TMD Test [Whitelist Only]. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does TMD Test [Whitelist Only] compare to other Rust servers in the rankings?

The last seven days of player hours place TMD Test [Whitelist Only] at #9,101, in the top 41% of all ranked servers. Ranked against other quad servers, it comes in at #485.

What is the current player count on TMD Test [Whitelist Only]?

Right now 10 slots in TMD Test [Whitelist Only] hold 0 players. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.

Wipe details

On what schedule does TMD Test [Whitelist Only] wipe?

The prediction follows its tag, since too few of TMD Test [Whitelist Only]'s wipes are on record to confirm the schedule. Due on Thursday 22 October at 00:48 UTC: its next wipe. It has been running its current world since 7 days 4 hours ago. A wipe every two weeks is published in its tags.

What can you expect on TMD Test [Whitelist Only] when wipe day comes?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 5 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.

Getting in

What steps do you take to join TMD Test [Whitelist Only]?

Press F1 in Rust to bring up the console and enter client.connect 104.129.132.129:28025. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://store.themonsterden.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^r
Roleplay This one is roleplay.
^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.
modded
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.