Skip to the shelves
Rust Vending Machine 67,814playing
PvE#3,198

Friend Not Foe / PvE Community / Australasia

Online OC 103.62.51.209:49105 checked 12m ago

quad biweekly wipes moddedoxidepve
players now0of 50 slots
7-day average1peak 6
rank#3,198top 14% · #87 in OC
last wipe · restocked13d agobiweekly schedule
next wipe · restock20hThu 15 Oct, 17:51 UTC

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 39% in OC, and #209 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:51 UTC, in 20h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 20hThu 15 Oct, 17:51 UTC
  2. 14d 20hThu 29 Oct, 17:51 UTC
  3. 21d 22hThu 5 Nov, 19:00 UTCFW
  4. 28d 20hThu 12 Nov, 17:51 UTC
  5. 42d 20hThu 26 Nov, 17:51 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW13d ago 10 – running 0
Thu 17 Sep, 17:04 UTC27d ago 9 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Friend Not Foe / PvE Community / Australasia?

The server browser reads these tags that Friend Not Foe / PvE Community / Australasia publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptsw (Networking): Runs on the 'sw' network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): In the server browser it sits under Oceania. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Friend Not Foe / PvE Community / Australasia in?

The Rust Vending Machine lists that feature Friend Not Foe / PvE Community / Australasia are: Oceania Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Friend Not Foe / PvE Community / Australasia?

A procedural map, size 3,850 with seed 1633079096, generated by the game, is what Friend Not Foe / PvE Community / Australasia runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Friend Not Foe / PvE Community / Australasia?

No gather rate is given in the name of Friend Not Foe / PvE Community / Australasia. The limit is 4 players per group (quad). This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia shows the OC tag and lists in Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 103.62.51.209:49105.

How reliable is Friend Not Foe / PvE Community / Australasia, and is it online now?

You can grab Friend Not Foe / PvE Community / Australasia: it is online as we speak. Its uptime figure puts the last restart at roughly 2 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is Friend Not Foe / PvE Community / Australasia lag-free?

Over the last 48 hours the average server fps was 58, with a low of 11. Up to 95,959 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,475 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Friend Not Foe / PvE Community / Australasia use?

On Windows, Friend Not Foe / PvE Community / Australasia is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Friend Not Foe / PvE Community / Australasia's rank among Rust servers?

For player hours over the last seven days, Friend Not Foe / PvE Community / Australasia is #3,198 across all ranked servers, in the top 14%, and #87 in Oceania. In the quad category, it holds #209.

How many players are on Friend Not Foe / PvE Community / Australasia right now?

You will find 0 players filling 50 slots in Friend Not Foe / PvE Community / Australasia as things stand. The seven-day average is 1, and the busiest point reached 6. The last 48 hours peaked at 03:00 UTC, when it averaged 2 players.

Wipe schedule

When does Friend Not Foe / PvE Community / Australasia wipe?

Too few wipes of Friend Not Foe / PvE Community / Australasia are recorded to confirm its schedule, so its tag decides the prediction. It is due to wipe next on Thursday 15 October at 17:51 UTC. It has been running its current world since 13 days 3 hours ago. A wipe every two weeks is published in its tags.

How does Friend Not Foe / PvE Community / Australasia handle wipe day?

The average busiest point of its recent wipes was 10 players. The crowd on the latest wipe was at its largest 13 hours after the wipe. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 4.

Getting in

What steps do you take to join Friend Not Foe / PvE Community / Australasia?

Press F1 in Rust to bring up the console and enter client.connect 103.62.51.209:49105. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://friendnotfoe.co.uk/.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptsw
Networking Runs on the 'sw' network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.