[AU/NZ] Apocalyptia Network Lobby
Online OC 103.212.227.61:28044 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 73% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on [AU/NZ] Apocalyptia Network Lobby?
gmvanilla (Game mode): Unmodified survival play; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^r (Roleplay): This one is roleplay; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): The server browser lists it under Oceania is what [AU/NZ] Apocalyptia Network Lobby tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does [AU/NZ] Apocalyptia Network Lobby appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [AU/NZ] Apocalyptia Network Lobby are: Oceania Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Roleplay Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules & map
Which map is currently on [AU/NZ] Apocalyptia Network Lobby?
The map on [AU/NZ] Apocalyptia Network Lobby is procedural, size 1,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Apocalyptia Network Lobby.
Which settings and rules apply on [AU/NZ] Apocalyptia Network Lobby?
No gather rate is given in the name of [AU/NZ] Apocalyptia Network Lobby. Groups can reach 8 players, which is the default. This server runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of [AU/NZ] Apocalyptia Network Lobby?
The OC tag places [AU/NZ] Apocalyptia Network Lobby in Oceania. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 103.212.227.61:28044.
How stable is [AU/NZ] Apocalyptia Network Lobby, and is it currently online?
Open for trade right now: [AU/NZ] Apocalyptia Network Lobby is online. By its own uptime report, the last restart was about 26 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
How well does [AU/NZ] Apocalyptia Network Lobby perform?
Over the last 48 hours the average server fps was 30, with a low of 30. The entity count reached 3,388: that includes buildings, deployables and everything else. At most it drew 1,073 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is [AU/NZ] Apocalyptia Network Lobby running?
The setup: [AU/NZ] Apocalyptia Network Lobby on Windows, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is [AU/NZ] Apocalyptia Network Lobby's rank among Rust servers?
For player hours over the last seven days, [AU/NZ] Apocalyptia Network Lobby is #9,092 across all ranked servers, in the top 41%, and #162 in Oceania.
Is [AU/NZ] Apocalyptia Network Lobby busy at the moment?
You will find 0 players filling 100 slots in [AU/NZ] Apocalyptia Network Lobby as things stand. The seven-day average is 0, and the busiest point reached 4. The last 48 hours peaked at 07:00 UTC, when it averaged 0 players.
Wipe details
When does [AU/NZ] Apocalyptia Network Lobby wipe?
It is an estimate from the force wipe that gives [AU/NZ] Apocalyptia Network Lobby's next wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 68 days 15 hours ago it made the world it is using now. Its tags state a wipe each month.
Join the server
What steps do you take to join [AU/NZ] Apocalyptia Network Lobby?
Open Rust and press F1 for the console, then type client.connect 103.212.227.61:28044. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://discord.com/invite/societyrust.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^r,OC,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
