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PvE#2,249

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

Online OC 139.99.145.5:28025 checked 13m ago

monthly wipes moddedoxidepve
players now3of 50 slots
7-day average2peak 9
rank#2,249top 10% · #54 in OC
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 9hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 24% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

8wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:32 UTC12d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): Oceania is where the server browser files it is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Oceania Rust servers in stock, Modded Rust servers, PvE Rust servers in stock, Roleplay Rust servers and Rust zombie servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

A procedural map, size 3,500 with seed 1691757234, generated by the game, is what BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| enforce, and what settings does it run?

There is no gather rate in the name BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. Groups can reach 8 players, which is the default. You play roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

About the server

What is the location of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

With its OC tag, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists in Oceania. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 139.99.145.5:28025.

What is the uptime like on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The shelves show BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| in stock and online right now. The uptime counter points to a restart about 7 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The 48-hour average for server fps is 98, and the floor was 74. The entity count reached 98,000: that includes buildings, deployables and everything else. At most it drew 3,673 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| running?

Rust network protocol 2634 and build 166652 on Windows is what powers BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|'s rank among Rust servers?

The last seven days of player hours place BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at #2,249, in the top 10% of all ranked servers and #54 in Oceania.

How many players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| right now?

You will find 3 players filling 50 slots in BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| as things stand. The seven-day average is 2, and the busiest point reached 9. Its busiest point in the last 48 hours was 07:00 UTC, averaging 5 players.

Wipe info

When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?

The force wipe is the only wipe at BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 3 hours ago. Wipes once a month are what its tags show.

How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| handle wipe day?

At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe was at its largest 22 hours after the wipe.

How to join

What is the way to join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

In the Rust console (F1), type client.connect 139.99.145.5:28025. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://store.battleserver.gg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,OC,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

OC
Oceania Oceania is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.