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Modded#8,413

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 5d ago

2x biweekly wipes moddedoxide
players now0of 100 slots
7-day average0peak 3
rank#8,413top 38% · #155 in OC
last wipe · restocked7d agobiweekly schedule
next wipe · restock6d 20hThu 22 Oct, 06:56 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 38% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 06:56 UTC, in 6d 20h. Its biweekly schedule tag · low confidence

2.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 20hThu 22 Oct, 06:56 UTC
  2. 21d 8hThu 5 Nov, 19:00 UTCFW
  3. 34d 20hThu 19 Nov, 06:56 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC7d ago 4 – running 0
Mon 5 Oct, 09:12 UTC10d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
[AU] Winterust - 2x Main 103.193.81.84:28010 OC · groups of 10+ · 2x · weekly · 57 on average
A37/ 75 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Eternal AU 2x - Pre-Server?

The server browser reads these tags that Eternal AU 2x - Pre-Server publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): It runs on build 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Eternal AU 2x - Pre-Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Eternal AU 2x - Pre-Server are: 2x Rust servers, Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Settings and rules

What rules does Eternal AU 2x - Pre-Server enforce, and what settings does it run?

Its name shows a 2x gather rate for Eternal AU 2x - Pre-Server. The player cap for a group is 12. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server details

What location is Eternal AU 2x - Pre-Server in?

The OC tag places Eternal AU 2x - Pre-Server in Oceania. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 103.193.81.106:28030.

What is the uptime like on Eternal AU 2x - Pre-Server?

No stock on Eternal AU 2x - Pre-Server at the moment, last seen 5 days 12 hours ago. Across the last 7 days, it was available for 47 of 168 hours, or 28% of the time. Its first record on Rust Vending Machine is dated 5 October 2026.

Which Rust build is Eternal AU 2x - Pre-Server running?

On Linux, Eternal AU 2x - Pre-Server is running Rust network protocol 2634 and build 167058. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Eternal AU 2x - Pre-Server sit in the rankings?

For player hours over the last seven days, Eternal AU 2x - Pre-Server is #8,413 across all ranked servers, in the top 38%, and #155 in Oceania.

Is Eternal AU 2x - Pre-Server busy at the moment?

Current status for Eternal AU 2x - Pre-Server: offline, last seen 5 days 12 hours ago. The seven-day average stands at 0 players, peaking at 3.

Wipe schedule

How often does Eternal AU 2x - Pre-Server wipe?

The prediction follows its tag, since too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 22 October at 06:56 UTC. 7 days 3 hours ago it made the world it is using now. Its tags say it wipes every two weeks.

How does Eternal AU 2x - Pre-Server handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 4 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Getting in

What is the way to join Eternal AU 2x - Pre-Server?

Open Rust and press F1 for the console, then type client.connect 103.193.81.106:28030. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players 100 player slots.
ts12
Group limit Teams cap at 12.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167058
Build It runs on build 167058.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

OC
Oceania The server browser lists it under Oceania.

Other

oxidation
Custom tag A custom tag, added by the owner or through a plugin, not by the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.