Eternal AU 2x - Pre-Server
Offline OC 103.193.81.106:28030 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 22 October, 06:56 UTC, in 6d 20h. Its biweekly schedule tag · low confidence
Coming wipes
- 6d 20hThu 22 Oct, 06:56 UTC
- 21d 8hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 19 Nov, 06:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC7d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC10d ago | 1 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Eternal AU 2x - Pre-Server?
The server browser reads these tags that Eternal AU 2x - Pre-Server publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): 100 player slots; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): It runs on build 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): The server browser lists it under Oceania; oxidation (Custom tag): A custom tag, added by the owner or through a plugin, not by the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Eternal AU 2x - Pre-Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Eternal AU 2x - Pre-Server are: 2x Rust servers, Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
What rules does Eternal AU 2x - Pre-Server enforce, and what settings does it run?
Its name shows a 2x gather rate for Eternal AU 2x - Pre-Server. The player cap for a group is 12. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.
Server details
What location is Eternal AU 2x - Pre-Server in?
The OC tag places Eternal AU 2x - Pre-Server in Oceania. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 103.193.81.106:28030.
What is the uptime like on Eternal AU 2x - Pre-Server?
No stock on Eternal AU 2x - Pre-Server at the moment, last seen 5 days 12 hours ago. Across the last 7 days, it was available for 47 of 168 hours, or 28% of the time. Its first record on Rust Vending Machine is dated 5 October 2026.
Which Rust build is Eternal AU 2x - Pre-Server running?
On Linux, Eternal AU 2x - Pre-Server is running Rust network protocol 2634 and build 167058. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Eternal AU 2x - Pre-Server sit in the rankings?
For player hours over the last seven days, Eternal AU 2x - Pre-Server is #8,413 across all ranked servers, in the top 38%, and #155 in Oceania.
Is Eternal AU 2x - Pre-Server busy at the moment?
Current status for Eternal AU 2x - Pre-Server: offline, last seen 5 days 12 hours ago. The seven-day average stands at 0 players, peaking at 3.
Wipe schedule
How often does Eternal AU 2x - Pre-Server wipe?
The prediction follows its tag, since too few of Eternal AU 2x - Pre-Server's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 22 October at 06:56 UTC. 7 days 3 hours ago it made the world it is using now. Its tags say it wipes every two weeks.
How does Eternal AU 2x - Pre-Server handle wipe day?
An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 4 hours in. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.
Getting in
What is the way to join Eternal AU 2x - Pre-Server?
Open Rust and press F1 for the console, then type client.connect 103.193.81.106:28030. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation
Game
gmrust
mp100
ts12
v2634
cs167058
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.