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Modded#543

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 12m ago

2x biweekly wipes moddedoxide
players now0of 50 slots
7-day average38peak 331
rank#543top 2% · #17 in OC
last wipe · restocked3d agobiweekly schedule
next wipe · restock10d 5hFri 23 Oct, 23:00 UTC

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 2% of all ranked servers, top 8% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 23:00 UTC, in 10d 5h. Its biweekly schedule tag · low confidence

5.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
217wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  1. 10d 5hFri 23 Oct, 23:00 UTC
  2. 23d 1hThu 5 Nov, 19:00 UTCFW
  3. 24d 5hFri 6 Nov, 23:00 UTC
  4. 38d 5hFri 20 Nov, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC3d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW11d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC17d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC18d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
[AU] Winterust - 2x Main 103.193.81.84:28010 OC · groups of 10+ · 2x · weekly · 57 on average
A21/ 75 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The server browser reads these tags that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts16 (Group limit): 16 is the team ceiling; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Game build: 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; OC (Oceania): Oceania is where the server browser files it; oxidation (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Who manages Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The eternalrust.com hostname from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is unique among the servers we track.

On Rust Vending Machine, which lists and filters can you find Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in?

These Rust Vending Machine lists include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: 2x Rust servers, Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

Map and rules

What map is in play on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map of size 4,250 with seed 2263, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: discord.gg/eternalrust.

Which settings and rules apply on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The name of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly gives 2x gather. 16 players is the most a group can take. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The OC tag places Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in Oceania. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 103.193.81.106:28015.

How reliable is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, and is it online now?

The shelves show Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly in stock and online right now. The uptime counter points to a restart about 21 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

How well does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly perform?

Server fps over the last 48 hours averaged 30 and never dropped below 30. At its peak it held 173,022 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,321 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly use?

Rust network protocol 2634 and build 167584 on Linux is what powers Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly compare to other Rust servers in the rankings?

For player hours over the last seven days, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is #543 across all ranked servers, in the top 2%, and #17 in Oceania.

What is the current player count on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is carrying 0 players on 50 slots at the moment. The seven-day average stands at 38 players, peaking at 331. The last 48 hours peaked at 09:00 UTC, when it averaged 14 players.

Wipe info

How often does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe?

Too few wipes of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are recorded to confirm its schedule, so its tag decides the prediction. Due on Friday 23 October at 23:00 UTC: its next wipe. It has been running its current world since 3 days 18 hours ago. The tags carry a two-weekly wipe schedule.

What can you expect on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly when wipe day comes?

At their busiest, its recent wipes averaged 217 players. After 3 hours on the latest wipe the crowd peaked, and 29 more waited. Half the peak was kept until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.5.

How to join

What is the way to join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Open Rust and press F1 for the console, then type client.connect 103.193.81.106:28015. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://eternalrust.com/ for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmrust,cs167584,ts16,^o^z,oxidation

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts16
Group limit 16 is the team ceiling.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Game build: 167584.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

OC
Oceania Oceania is where the server browser files it.

Other

oxidation
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.