Test Server
Offline 99.252.41.209:58838 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:19 UTC12d ago | 1 | – | running | 1 |
| Wed 30 Sep, 02:50 UTC14d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC15d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC17d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 08:19 UTC20d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 16:17 UTC21d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC22d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC25d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC26d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 08:41 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 23:55 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 12:51 UTC27d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on Test Server?
Here are the tags Test Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp0 (Max players): The cap is 0; ts8 (Group limit): The default cap is 8 per team; v2635 (Protocol): You need protocol 2635 to join, matching your game version; cs167825 (Build): Build 167825; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Test Server in?
The Rust Vending Machine lists that feature Test Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Test Server?
A procedural map, generated by the game, is what Test Server runs.
What rules does Test Server enforce, and what settings does it run?
The name of Test Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is on.
Server details
Where can you find Test Server?
You will find no region published for Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 99.252.41.209:58838.
What is the uptime like on Test Server?
Right now Test Server is not in stock, last seen 18 hours ago. Across the last 7 days, it was available for 6 of 168 hours, or 4% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
Which Rust build is Test Server running?
On Windows, Test Server is running Rust network protocol 2635 and build 167825. To get in, your game must match the protocol; Steam keeps that updated.
Player count
What is Test Server's rank among Rust servers?
Over the last seven days Test Server ranks #12,134 on player hours, among the top 54% of all ranked servers.
Is Test Server busy at the moment?
You will find Test Server offline right now; its last sighting was 18 hours ago. It peaked at 1 this week, and the average was 0.
Wipe schedule
When does Test Server wipe?
There is no way to predict the next wipe at Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 12 days 22 hours ago.
What can you expect on Test Server when wipe day comes?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What steps do you take to join Test Server?
Open Rust and press F1 for the console, then type client.connect 99.252.41.209:58838. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs167825,ts8,^z,^y
Game
gmrust
mp0
ts8
v2635
cs167825
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.