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Modded#110

ShockRust | Blue | NoLimit

Online 185.207.214.212:35100 checked 7m ago

moddedoxide
players now133of 300 slots
7-day average127peak 376
rank#110top 0.5%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
010020030040020:0005:0013:0022:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0013:0022:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.9 daysusual gapbetween real wipes
374wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 376, 2 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:51 UTC5d ago 376+29 queue – running 91
Fri 18 Sep, 15:52 UTC26d ago 373+29 queue halved by day 12 20.9 days 102

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on ShockRust | Blue | NoLimit?

Here are the tags ShockRust | Blue | NoLimit lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): The cap is 300; v2556 (Protocol): Protocol 2556: your game must match to get in; cs104046 (Build): Game build: 104046; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does ShockRust | Blue | NoLimit appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include ShockRust | Blue | NoLimit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.

Rules & map

Which map is currently on ShockRust | Blue | NoLimit?

The map on ShockRust | Blue | NoLimit is procedural, size 4,100 with seed 512612, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does ShockRust | Blue | NoLimit enforce, and what settings does it run?

There is no gather rate in the name ShockRust | Blue | NoLimit. No group limit is published. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of ShockRust | Blue | NoLimit?

You will find no region published for ShockRust | Blue | NoLimit. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 185.207.214.212:35100.

How stable is ShockRust | Blue | NoLimit, and is it currently online?

You can grab ShockRust | Blue | NoLimit: it is online as we speak. By its own uptime report, the last restart was about 15 hours ago. Across the last 7 days, it was available for 165 of 168 hours, or 98% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on ShockRust | Blue | NoLimit?

The 48-hour average for server fps is 157, and the floor was 62. The entity count reached 288,300: that includes buildings, deployables and everything else. Memory use peaked at 7,727 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is ShockRust | Blue | NoLimit running?

Rust network protocol 2556 and build 104046 on Linux is what powers ShockRust | Blue | NoLimit. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does ShockRust | Blue | NoLimit compare to other Rust servers in the rankings?

Over the last seven days ShockRust | Blue | NoLimit ranks #110 on player hours, among the top 0.5% of all ranked servers.

What is the current player count on ShockRust | Blue | NoLimit?

You will find 133 players filling 300 slots in ShockRust | Blue | NoLimit as things stand. The seven-day average stands at 127 players, peaking at 376. Its busiest point in the last 48 hours was 13:00 UTC, averaging 212 players.

Wipe info

On what schedule does ShockRust | Blue | NoLimit wipe?

There are not yet enough recorded wipes from ShockRust | Blue | NoLimit to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 5 days 6 hours ago.

How does ShockRust | Blue | NoLimit handle wipe day?

An average of 374 players turned up at the peak of its recent wipes. After 2 hours on the latest wipe the crowd peaked, and 29 more waited. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 12.

How to join

What steps do you take to join ShockRust | Blue | NoLimit?

In the Rust console (F1), type client.connect 185.207.214.212:35100. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players The cap is 300.
v2556
Protocol Protocol 2556: your game must match to get in.
cs104046
Build Game build: 104046.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.