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Modded#10,133

The Long 1/6th Upkeep 2x Nodes, Fun Events

Online 98.142.11.17:25565 checked 11m ago

2x moddedoxide
players now0of 100 slots
7-day average0peak 1
rank#10,133top 46%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75103:0011:0019:0002:0010:0017:00Wiped Wed 14 Oct, 03:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0011:0019:0002:0010:0017:00Wiped Wed 14 Oct, 03:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:10 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on The Long 1/6th Upkeep 2x Nodes, Fun Events?

gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what The Long 1/6th Upkeep 2x Nodes, Fun Events tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does The Long 1/6th Upkeep 2x Nodes, Fun Events appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include The Long 1/6th Upkeep 2x Nodes, Fun Events: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Rules & map

What map is in play on The Long 1/6th Upkeep 2x Nodes, Fun Events?

A procedural map, size 4,000 with seed 1337, generated by the game, is what The Long 1/6th Upkeep 2x Nodes, Fun Events runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.

What rules does The Long 1/6th Upkeep 2x Nodes, Fun Events enforce, and what settings does it run?

The Long 1/6th Upkeep 2x Nodes, Fun Events is named for its 2x gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is The Long 1/6th Upkeep 2x Nodes, Fun Events in?

There is no region listed for The Long 1/6th Upkeep 2x Nodes, Fun Events. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 98.142.11.17:25565.

How reliable is The Long 1/6th Upkeep 2x Nodes, Fun Events, and is it online now?

You can grab The Long 1/6th Upkeep 2x Nodes, Fun Events: it is online as we speak. Its uptime figure puts the last restart at roughly 3 hours ago. Its first record on Rust Vending Machine is dated 14 October 2026.

How well does The Long 1/6th Upkeep 2x Nodes, Fun Events perform?

Over the last 48 hours the average server fps was 175, with a low of 20. The entity count reached 96,886: that includes buildings, deployables and everything else. The highest memory reading was 2,300 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is The Long 1/6th Upkeep 2x Nodes, Fun Events running?

On Linux, The Long 1/6th Upkeep 2x Nodes, Fun Events is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is The Long 1/6th Upkeep 2x Nodes, Fun Events's rank among Rust servers?

The last seven days of player hours place The Long 1/6th Upkeep 2x Nodes, Fun Events at #10,133, in the top 46% of all ranked servers.

Is The Long 1/6th Upkeep 2x Nodes, Fun Events busy at the moment?

You will find 0 players filling 100 slots in The Long 1/6th Upkeep 2x Nodes, Fun Events as things stand. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Wipe schedule

When does The Long 1/6th Upkeep 2x Nodes, Fun Events wipe?

Too few wipes of The Long 1/6th Upkeep 2x Nodes, Fun Events are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 36 hours ago.

Getting in

What is the way to join The Long 1/6th Upkeep 2x Nodes, Fun Events?

In the Rust console (F1), type client.connect 98.142.11.17:25565. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.