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Modded#14,143

Development Server

Offline 95.47.113.106:28015 checked 23d ago

moddedoxide
players now1of 2 slots
7-day average0peak –
rank#14,143no region published
last wipe · restocked23d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 14:49 UTC23d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Development Server?

The server browser reads these tags that Development Server publishes: gmrust (Game mode): The standard survival game mode; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Development Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Development Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on Development Server?

A procedural map, generated by the game, is what Development Server runs.

What rules does Development Server enforce, and what settings does it run?

No gather rate is given in the name of Development Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is disabled.

About the server

Where can you find Development Server?

There is no region listed for Development Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 95.47.113.106:28015.

What is the uptime like on Development Server?

No stock on Development Server at the moment, last seen 23 days 15 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 20 September 2026.

What version does Development Server use?

On Windows, Development Server is running Rust network protocol 2633 and build 164530. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Development Server compare to other Rust servers in the rankings?

Over the last seven days Development Server ranks #14,143 on player hours, among the top – of all ranked servers.

Is Development Server busy at the moment?

You will find Development Server offline right now; its last sighting was 23 days 15 hours ago.

Wipe schedule

On what schedule does Development Server wipe?

There are not yet enough recorded wipes from Development Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 17 hours ago it made the world it is using now.

What can you expect on Development Server when wipe day comes?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join Development Server?

In the Rust console (F1), type client.connect 95.47.113.106:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp2
Max players The cap is 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.