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Modded#10,403

Testing server

Offline 95.26.143.70:28015 checked 5d ago

moddedoxide
players now1of 1 slots
7-day average1peak 1
rank#10,403top 47%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:06 UTC5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Testing server?

Here are the tags Testing server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167231 (Build): Game build: 167231; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Testing server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Testing server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What rules does Testing server enforce, and what settings does it run?

The name of Testing server gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Testing server?

No region is published by Testing server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 95.26.143.70:28015.

What is the uptime like on Testing server?

No stock at present: Testing server is offline, last seen 5 days 4 hours ago. Over 5 full days, the shelves were stocked for 0 of 120 hours (0%). Its first record on Rust Vending Machine is dated 8 October 2026.

What version does Testing server use?

On Windows, Testing server is running Rust network protocol 2634 and build 167231. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Testing server compare to other Rust servers in the rankings?

Over the last seven days Testing server ranks #10,403 on player hours, among the top 47% of all ranked servers.

How many players are on Testing server right now?

Current status for Testing server: offline, last seen 5 days 4 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe details

On what schedule does Testing server wipe?

Too few wipes of Testing server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 5 days 7 hours ago.

What happens on Testing server on wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join Testing server?

In the Rust console (F1), type client.connect 95.26.143.70:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167231
Build Game build: 167231.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.