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Modded#13,183

Testing server

Offline 95.26.141.174:28015 checked 21d ago

moddedoxide
players now1of 1 slots
7-day average0peak –
rank#13,183top 57%
last wipe · restocked21d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 18:20 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Testing server?

Here are the tags Testing server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp1 (Max players): The cap is 1; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Testing server in?

The Rust Vending Machine lists that feature Testing server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which settings and rules apply on Testing server?

The name of Testing server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find Testing server?

You will find no region published for Testing server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 95.26.141.174:28015.

How stable is Testing server, and is it currently online?

No stock at present: Testing server is offline, last seen 21 days 1 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 22 September 2026.

What version does Testing server use?

The setup: Testing server on Windows, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Testing server's rank among Rust servers?

The last seven days of player hours place Testing server at #13,183, in the top 57% of all ranked servers.

How many players are on Testing server right now?

You will find Testing server offline right now; its last sighting was 21 days 1 hours ago.

Wipe info

When does Testing server wipe?

There are not yet enough recorded wipes from Testing server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 21 days 2 hours ago.

What can you expect on Testing server when wipe day comes?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in.

Join the server

What steps do you take to join Testing server?

Open Rust and press F1 for the console, then type client.connect 95.26.141.174:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp1
Max players The cap is 1.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.