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Modded#10,110

Testing server

Offline 95.26.138.210:28015 checked 3d ago

moddedoxide
players now1of 1 slots
7-day average1peak 1
rank#10,110top 45%
last wipe · restocked4d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:18 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Testing server?

The server browser reads these tags that Testing server publishes: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The cap is 1; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Testing server in?

The Rust Vending Machine lists that feature Testing server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What rules does Testing server enforce, and what settings does it run?

No gather rate is given in the name of Testing server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

About the server

What location is Testing server in?

You will find no region published for Testing server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 95.26.138.210:28015.

How reliable is Testing server, and is it online now?

Right now Testing server is not in stock, last seen 3 days 22 hours ago. Across the last 3 days, it was available for 0 of 72 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 9 October 2026.

Which Rust build is Testing server running?

Rust network protocol 2634 and build 167398 on Windows is what powers Testing server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is Testing server's rank among Rust servers?

Over the last seven days Testing server ranks #10,110 on player hours, among the top 45% of all ranked servers.

How many players are on Testing server right now?

At the moment Testing server is offline, with a last sighting 3 days 22 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe schedule

How often does Testing server wipe?

Too few wipes of Testing server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 4 days 2 hours ago.

What can you expect on Testing server when wipe day comes?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join Testing server?

Press F1 in Rust to bring up the console and enter client.connect 95.26.138.210:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The cap is 1.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.