Skip to the shelves
Rust Vending Machine 49,807playing
Modded#14,476

Testing server

Offline 95.26.137.158:28015 checked 14d ago

moddedoxide
players now1of 1 slots
7-day average0peak –
rank#14,476top 61%
last wipe · restocked14d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:51 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Testing server?

Here are the tags Testing server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Room for 1; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Testing server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Testing server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which settings and rules apply on Testing server?

The name of Testing server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Testing server?

There is no region listed for Testing server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 95.26.137.158:28015.

How stable is Testing server, and is it currently online?

Right now Testing server is not in stock, last seen 14 days 16 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 29 September 2026.

What version does Testing server use?

The setup: Testing server on Windows, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Testing server sit in the rankings?

The last seven days of player hours place Testing server at #14,476, in the top 61% of all ranked servers.

Is Testing server busy at the moment?

At the moment Testing server is offline, with a last sighting 14 days 16 hours ago.

Wipe info

When does Testing server wipe?

There are not yet enough recorded wipes from Testing server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 14 days 16 hours ago.

How does Testing server handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What steps do you take to join Testing server?

Open Rust and press F1 for the console, then type client.connect 95.26.137.158:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Room for 1.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.