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Modded#7,052

Local C# Plugin Dev Server

Offline 94.101.96.235:28015 checked 1d ago

moddedoxide
players now1of 10 slots
7-day average1peak 2
rank#7,052top 32%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:14 UTC5d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Local C# Plugin Dev Server?

Here are the tags Local C# Plugin Dev Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Local C# Plugin Dev Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Local C# Plugin Dev Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What rules does Local C# Plugin Dev Server enforce, and what settings does it run?

No gather rate is given in the name of Local C# Plugin Dev Server. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is off.

About the server

What is the location of Local C# Plugin Dev Server?

There is no region listed for Local C# Plugin Dev Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 94.101.96.235:28015.

How reliable is Local C# Plugin Dev Server, and is it online now?

No stock on Local C# Plugin Dev Server at the moment, last seen 28 hours ago. Over 7 full days, the shelves were stocked for 13 of 168 hours (8%). The first sighting of it on Rust Vending Machine was 4 October 2026.

What Rust version does Local C# Plugin Dev Server run?

The setup: Local C# Plugin Dev Server on Windows, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does Local C# Plugin Dev Server compare to other Rust servers in the rankings?

The last seven days of player hours place Local C# Plugin Dev Server at #7,052, in the top 32% of all ranked servers.

What is the current player count on Local C# Plugin Dev Server?

You will find Local C# Plugin Dev Server offline right now; its last sighting was 28 hours ago. The seven-day average stands at 1 players, peaking at 2. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

Wipe info

When does Local C# Plugin Dev Server wipe?

There are not yet enough recorded wipes from Local C# Plugin Dev Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 5 days 3 hours ago it made the world it is using now.

What happens on Local C# Plugin Dev Server on wipe day?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 1 hours in.

Getting in

What is the way to join Local C# Plugin Dev Server?

In the Rust console (F1), type client.connect 94.101.96.235:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build It runs on build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.