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PvE#14,838

Development

Offline EU 92.232.120.84:28015 checked 2d ago

monthly wipes moddedoxidepve
players now0of 10 slots
7-day average0peak 1
rank#14,838top 66% · #2429 in EU
last wipe · restocked2d agomonthly schedule
next wipe · restock23d 0hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Development?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^t (Tutorial on): Facepunch's tutorial is available for newcomers; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference; EU (Europe): The server browser lists it under Europe is what Development tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Development appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Development: Rust tutorial servers, EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

What map is in play on Development?

Generated by the game, the map on Development is procedural.

Which settings and rules apply on Development?

The name of Development gives no gather rate. Groups can reach 8 players, which is the default. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find Development?

Development shows the EU tag and lists in Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 92.232.120.84:28015.

What is the uptime like on Development?

Right now Development is not in stock, last seen 2 days 14 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first sighting of it on Rust Vending Machine was 11 October 2026.

What Rust version does Development run?

On Windows, Development is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Development's rank among Rust servers?

The last seven days of player hours place Development at #14,838, in the top 66% of all ranked servers and #2,429 in Europe.

What is the current player count on Development?

Current status for Development: offline, last seen 2 days 14 hours ago. It peaked at 1 this week, and the average was 0.

Wipe details

On what schedule does Development wipe?

The estimate of Development's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 2 days 16 hours ago it made the world it is using now. Its tags state a wipe each month.

Getting in

What steps do you take to join Development?

Press F1 in Rust to bring up the console and enter client.connect 92.232.120.84:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,^t,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for newcomers.
^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.