Skip to the shelves
Rust Vending Machine 79,752playing
Modded#8,635

Testserver

Offline 92.221.57.79:28015 checked 1d ago

moddedoxide
players now1of 500 slots
7-day average1peak 1
rank#8,635top 39%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep7 Oct10 Oct13 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:18 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Testserver?

The server browser reads these tags that Testserver publishes: gmrust (Game mode): The standard survival game mode; mp500 (Max players): The cap is 500; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Testserver in?

The Rust Vending Machine lists that feature Testserver are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Testserver?

Generated by the game, the map on Testserver is procedural.

What rules does Testserver enforce, and what settings does it run?

No gather rate is given in the name of Testserver. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of Testserver?

No region is published by Testserver. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 92.221.57.79:28015.

How reliable is Testserver, and is it online now?

No stock at present: Testserver is offline, last seen 47 hours ago. Across the last 7 days, it was available for 16 of 168 hours, or 10% of the time. Its first record on Rust Vending Machine is dated 16 September 2026.

What version does Testserver use?

The setup: Testserver on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Testserver compare to other Rust servers in the rankings?

The last seven days of player hours place Testserver at #8,635, in the top 39% of all ranked servers.

What is the current player count on Testserver?

You will find Testserver offline right now; its last sighting was 47 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe details

When does Testserver wipe?

There are not yet enough recorded wipes from Testserver to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 4 hours ago it made the world it is using now.

What happens on Testserver on wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join Testserver?

Press F1 in Rust to bring up the console and enter client.connect 92.221.57.79:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp500
Max players The cap is 500.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.