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Rust Vending Machine 51,126playing
Modded#13,960

TroubleChute

Offline 92.146.163.255:28015 checked 23d ago

moddedoxide
players now1of 10 slots
7-day average0peak –
rank#13,960no region published
last wipe · restocked23d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 15:01 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on TroubleChute?

The server browser reads these tags that TroubleChute publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find TroubleChute in?

These Rust Vending Machine lists include TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

What rules does TroubleChute enforce, and what settings does it run?

No gather rate is given in the name of TroubleChute. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is TroubleChute in?

You will find no region published for TroubleChute. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 92.146.163.255:28015.

How stable is TroubleChute, and is it currently online?

Right now TroubleChute is not in stock, last seen 23 days 17 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 20 September 2026.

What Rust version does TroubleChute run?

The setup: TroubleChute on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does TroubleChute compare to other Rust servers in the rankings?

Over the last seven days TroubleChute ranks #13,960 on player hours, among the top – of all ranked servers.

How many players are on TroubleChute right now?

Current status for TroubleChute: offline, last seen 23 days 17 hours ago.

Wipe schedule

When does TroubleChute wipe?

The wipes of TroubleChute on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 20 hours ago it made the world it is using now.

How does TroubleChute handle wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 2 hours after it began, the crowd peaked.

How to join

What steps do you take to join TroubleChute?

Open Rust and press F1 for the console, then type client.connect 92.146.163.255:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Game build: 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.