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Modded#7,712

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 11m ago

moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#7,712top 34%
last wipe · restocked21h agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
00.511.5220:0005:0014:0023:0008:0017:00Wiped Mon 12 Oct, 21:44 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020020:0005:0014:0023:0008:0017:00Wiped Mon 12 Oct, 21:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct13 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC21h ago – – running 1
Wed 7 Oct, 19:13 UTC6d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC10d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Dutch WildLands PVE | Raidable Bases | Events | SkillTree tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Dutch WildLands PVE | Raidable Bases | Events | SkillTree in?

These Rust Vending Machine lists include Dutch WildLands PVE | Raidable Bases | Events | SkillTree: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

What map is in play on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs a procedural map of size 4,250 with seed 603079722, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

There is no gather rate in the name Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

About the server

What location is Dutch WildLands PVE | Raidable Bases | Events | SkillTree in?

No region is published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 91.98.186.106:28080.

How stable is Dutch WildLands PVE | Raidable Bases | Events | SkillTree, and is it currently online?

The shelves show Dutch WildLands PVE | Raidable Bases | Events | SkillTree in stock and online right now. By its own uptime report, the last restart was about 13 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree lag-free?

Over the last 48 hours the average server fps was 97, with a low of 60. At its peak it held 114,380 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,893 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Dutch WildLands PVE | Raidable Bases | Events | SkillTree running?

On Windows, Dutch WildLands PVE | Raidable Bases | Events | SkillTree is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit in the rankings?

The last seven days of player hours place Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #7,712, in the top 34% of all ranked servers.

What is the current player count on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

You will find 0 players filling 50 slots in Dutch WildLands PVE | Raidable Bases | Events | SkillTree as things stand. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 16:00 UTC, when it averaged 2 players.

Wipe info

How often does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe?

No next wipe can be predicted for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 21 hours ago.

What can you expect on Dutch WildLands PVE | Raidable Bases | Events | SkillTree when wipe day comes?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 23 hours in. Until the next wipe, in 50% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 2.

Join the server

What steps do you take to join Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Press F1 in Rust to bring up the console and enter client.connect 91.98.186.106:28080. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://discord.com/invite/C3A7zgvmn9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.