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PvE#3,901

[US] Nightshade [PvPvE | Events | QoL Mods]

Online 91.229.114.24:28079 checked 11m ago

monthly wipes moddedcarbonpve
players now0of 50 slots
7-day average1peak 3
rank#3,901top 17%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 10hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [US] Nightshade [PvPvE | Events | QoL Mods]?

The server browser reads these tags that [US] Nightshade [PvPvE | Events | QoL Mods] publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $rus5 (Region code): Region code on file: us5; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find [US] Nightshade [PvPvE | Events | QoL Mods] in?

These Rust Vending Machine lists include [US] Nightshade [PvPvE | Events | QoL Mods]: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on [US] Nightshade [PvPvE | Events | QoL Mods]?

A procedural map, size 3,500 with seed 1337, generated by the game, is what [US] Nightshade [PvPvE | Events | QoL Mods] runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does [US] Nightshade [PvPvE | Events | QoL Mods] enforce, and what settings does it run?

The name of [US] Nightshade [PvPvE | Events | QoL Mods] gives no gather rate. Groups can reach 8 players, which is the default. You play pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is on.

Server info

What is the location of [US] Nightshade [PvPvE | Events | QoL Mods]?

The name of [US] Nightshade [PvPvE | Events | QoL Mods] points to North America even without a region tag, and the region code is us5. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 91.229.114.24:28079.

How stable is [US] Nightshade [PvPvE | Events | QoL Mods], and is it currently online?

You can grab [US] Nightshade [PvPvE | Events | QoL Mods]: it is online as we speak. Its uptime figure puts the last restart at roughly 21 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is [US] Nightshade [PvPvE | Events | QoL Mods] lag-free?

The 48-hour average for server fps is 59, and the floor was 30. The entity count reached 61,397: that includes buildings, deployables and everything else. The highest memory reading was 3,233 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does [US] Nightshade [PvPvE | Events | QoL Mods] run?

Rust network protocol 2634 and build 167781 on Linux is what powers [US] Nightshade [PvPvE | Events | QoL Mods]. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does [US] Nightshade [PvPvE | Events | QoL Mods] sit in the rankings?

Over the last seven days [US] Nightshade [PvPvE | Events | QoL Mods] ranks #3,901 on player hours, among the top 17% of all ranked servers.

Is [US] Nightshade [PvPvE | Events | QoL Mods] busy at the moment?

[US] Nightshade [PvPvE | Events | QoL Mods] is carrying 0 players on 50 slots at the moment. The seven-day average is 1, and the busiest point reached 3. The last 48 hours peaked at 16:00 UTC, when it averaged 2 players.

Wipe schedule

When does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?

Only the monthly force wipe applies at [US] Nightshade [PvPvE | Events | QoL Mods]. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 14 hours ago. Its tags state a wipe each month.

What can you expect on [US] Nightshade [PvPvE | Events | QoL Mods] when wipe day comes?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 3 hours after the wipe.

Join the server

What steps do you take to join [US] Nightshade [PvPvE | Events | QoL Mods]?

Open Rust and press F1 for the console, then type client.connect 91.229.114.24:28079. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://discord.com/invite/T5h3RDXjEX for its website.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$rus5
Region code Region code on file: us5.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.