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Modded#12,735

Rust 1 55 Maptest

Online 91.212.121.215:28055 checked 7m ago

moddedoxide
players now0of 10 slots
7-day average0peak 1
rank#12,735top 57%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:32 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Rust 1 55 Maptest?

Here are the tags Rust 1 55 Maptest lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Rust 1 55 Maptest in?

These Rust Vending Machine lists include Rust 1 55 Maptest: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Rust 1 55 Maptest?

A procedural map, size 5,000 with seed 575164653, generated by the game, is what Rust 1 55 Maptest runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does Rust 1 55 Maptest enforce, and what settings does it run?

There is no gather rate in the name Rust 1 55 Maptest. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

Server info

Where can you find Rust 1 55 Maptest?

There is no region listed for Rust 1 55 Maptest. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 91.212.121.215:28055.

How reliable is Rust 1 55 Maptest, and is it online now?

Open for trade right now: Rust 1 55 Maptest is online. The uptime counter points to a restart about 6 days 22 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is Rust 1 55 Maptest lag-free?

Over the last 48 hours the average server fps was 216, with a low of 148. Up to 54,743 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 6,031 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Rust 1 55 Maptest use?

The setup: Rust 1 55 Maptest on Windows, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Rust 1 55 Maptest sit in the rankings?

The last seven days of player hours place Rust 1 55 Maptest at #12,735, in the top 57% of all ranked servers.

What is the current player count on Rust 1 55 Maptest?

You will find 0 players filling 10 slots in Rust 1 55 Maptest as things stand. The seven-day average is 0, and the busiest point reached 1.

Wipe schedule

When does Rust 1 55 Maptest wipe?

The wipes of Rust 1 55 Maptest on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 11 days 12 hours ago.

What happens on Rust 1 55 Maptest on wipe day?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 20 hours after it began, the crowd peaked.

How to join

What steps do you take to join Rust 1 55 Maptest?

Press F1 in Rust to bring up the console and enter client.connect 91.212.121.215:28055. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://www.fette-beute.info for its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.