Local Test Server
Offline EU 91.113.208.226:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 63% in EU, and #158 of the solo servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Local Test Server?
gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts1 (Group limit): Teams cap at 1; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^r (Roleplay): It runs as a roleplay server; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Europe is where the server browser files it is what Local Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Local Test Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Local Test Server are: EU Rust servers in stock, Modded Rust servers, Roleplay Rust servers and Solo Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 2 weeks.
Map and rules
Which settings and rules apply on Local Test Server?
No gather rate is given in the name of Local Test Server. Solo play only here: no teams. This server runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
What is the location of Local Test Server?
The EU tag places Local Test Server in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 91.113.208.226:28015.
How stable is Local Test Server, and is it currently online?
Right now Local Test Server is not in stock, last seen 5 hours ago. Over 7 full days, the shelves were stocked for 45 of 168 hours (27%). It came to Rust Vending Machine's notice on 13 September 2026.
Which Rust build is Local Test Server running?
The setup: Local Test Server on Windows, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Local Test Server compare to other Rust servers in the rankings?
For player hours over the last seven days, Local Test Server is #6,078 across all ranked servers, in the top 27%, and #1,808 in Europe. It ranks #158 among solo servers.
How many players are on Local Test Server right now?
Current status for Local Test Server: offline, last seen 5 hours ago. It peaked at 2 this week, and the average was 1. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does Local Test Server wipe?
The force wipe is the only wipe at Local Test Server, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 12 days 7 hours ago.
How does Local Test Server handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 22 hours after it began, the crowd peaked.
How to join
What steps do you take to join Local Test Server?
In the Rust console (F1), type client.connect 91.113.208.226:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^r,EU,gmrust,cs167398,ts1
Game
gmrust
mp10
ts1
v2634
cs167398
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.