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Rust Vending Machine 88,585playing
Modded#7,342

RustSkinLab Content Studio

Offline 90.254.148.131:28025 checked 20h ago

moddedoxide
players now1of 2 slots
7-day average0peak 1
rank#7,342top 33%
last wipe · restocked11d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on RustSkinLab Content Studio?

The server browser reads these tags that RustSkinLab Content Studio publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): It runs on build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does RustSkinLab Content Studio appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include RustSkinLab Content Studio: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on RustSkinLab Content Studio?

Generated by the game, the map on RustSkinLab Content Studio is procedural.

Which settings and rules apply on RustSkinLab Content Studio?

The name of RustSkinLab Content Studio gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of RustSkinLab Content Studio?

You will find no region published for RustSkinLab Content Studio. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 90.254.148.131:28025.

What is the uptime like on RustSkinLab Content Studio?

Right now RustSkinLab Content Studio is not in stock, last seen 20 hours ago. Over 3 full days, the shelves were stocked for 15 of 72 hours (21%). Its first record on Rust Vending Machine is dated 9 October 2026.

What version does RustSkinLab Content Studio use?

On Windows, RustSkinLab Content Studio is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RustSkinLab Content Studio sit in the rankings?

The last seven days of player hours place RustSkinLab Content Studio at #7,342, in the top 33% of all ranked servers.

How many players are on RustSkinLab Content Studio right now?

Current status for RustSkinLab Content Studio: offline, last seen 20 hours ago. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 22:00 UTC, when it averaged 1 players.

Wipe schedule

When does RustSkinLab Content Studio wipe?

The wipes of RustSkinLab Content Studio on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 19 hours ago it made the world it is using now.

How to join

What is the way to join RustSkinLab Content Studio?

In the Rust console (F1), type client.connect 90.254.148.131:28025. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build It runs on build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.