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Rust Vending Machine 34,770playing
Modded#7,704

TestServer

Offline 90.204.149.14:28015 checked 3d ago

moddedoxide
players now1of 10 slots
7-day average1peak 1
rank#7,704top 34%
last wipe · restocked3d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:19 UTC3d ago 1 – running 1
Thu 8 Oct, 09:17 UTC5d ago 1 held half 2.3 days 0
Tue 6 Oct, 10:47 UTC7d ago 1 – 1.9 days 1
Sat 3 Oct, 10:32 UTC10d ago 1 held half 3 days 1
Fri 2 Oct, 13:07 UTC11d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on TestServer?

Here are the tags TestServer lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does TestServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on TestServer?

A procedural map, generated by the game, is what TestServer runs.

What rules does TestServer enforce, and what settings does it run?

No gather rate is given in the name of TestServer. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

About the server

What location is TestServer in?

No region is published by TestServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 90.204.149.14:28015.

How reliable is TestServer, and is it online now?

No stock on TestServer at the moment, last seen 3 days 11 hours ago. 16 of 168 hours online over the last 7 full days, or 10% uptime. It came to Rust Vending Machine's notice on 1 October 2026.

What version does TestServer use?

Rust network protocol 2634 and build 167398 on Windows is what powers TestServer. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does TestServer sit in the rankings?

Over the last seven days TestServer ranks #7,704 on player hours, among the top 34% of all ranked servers.

Is TestServer busy at the moment?

You will find TestServer offline right now; its last sighting was 3 days 11 hours ago. The seven-day average is 1, and the busiest point reached 1.

Wipe details

When does TestServer wipe?

There is no way to predict the next wipe at TestServer, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 3 days 12 hours ago it made the world it is using now.

What can you expect on TestServer when wipe day comes?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. Until the next wipe, in 100% of recent wipes, the crowd remained above half that peak.

Join the server

What steps do you take to join TestServer?

In the Rust console (F1), type client.connect 90.204.149.14:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.