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PvE#10,676

Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even

Online 89.245.65.92:28015 checked 9m ago

moddedoxidepve
players now0of 50 slots
7-day average0peak 1
rank#10,676top 48%
last wipe · restocked12d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Here are the tags Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; modded (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even are: EU Rust servers in stock, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

A procedural map, size 4,800 with seed 2060936823, generated by the game, is what Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

No gather rate is given in the name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. The group limit is 8 players, the game's default. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

The name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even points to Europe, even without a region tag. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 89.245.65.92:28015.

What is the uptime like on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

The shelves show Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even in stock and online right now. By its own uptime report, the last restart was about 4 hours ago. 96 of 96 hours online over the last 4 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 8 October 2026.

What is the performance like on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

The 48-hour average for server fps is 111, and the floor was 84. Up to 145,274 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,025 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even use?

Rust network protocol 2634 and build 167781 on Windows is what powers Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even compare to other Rust servers in the rankings?

The last seven days of player hours place Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even at #10,676, in the top 48% of all ranked servers.

How many players are on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even right now?

Right now 50 slots in Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even hold 0 players. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 08:00 UTC, when it averaged 1 players.

Wipe info

How often does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even wipe?

The wipes of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 12 days 2 hours ago.

How to join

What is the way to join Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?

Open Rust and press F1 for the console, then type client.connect 89.245.65.92:28015. Or use the Launch Rust button here to open the game through Steam and connect. The web address is http://sunjazz.de.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z,modded

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.
modded
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.