Mr. Blue Debug
Offline NA 89.190.143.205:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 23 October, 08:12 UTC, in 8d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 8d 18hFri 23 Oct, 08:12 UTC
- 22d 4hThu 5 Nov, 19:00 UTCFW
- 22d 18hFri 6 Nov, 08:12 UTC
- 36d 18hFri 20 Nov, 08:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 08:12 UTC19d ago | 2 | – | running | 1 |
| Tue 22 Sep, 11:58 UTC22d ago | 2 | held half | 2.8 days | 0 |
| Mon 21 Sep, 04:33 UTC23d ago | 2 | – | 1.3 days | 1 |
| Sun 20 Sep, 08:55 UTC24d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 05:28 UTC27d ago | 1 | held half | 3.1 days | 0 |
| Tue 15 Sep, 23:40 UTC28d ago | 1 | – | 1.2 days | 0 |
| Mon 14 Sep, 05:50 UTC30d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Mr. Blue Debug?
gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots; ts100 (Group limit): Teams cap at 100; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): This is where new players can take Facepunch's tutorial; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): In the server browser it sits under North America is what Mr. Blue Debug tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Mr. Blue Debug appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Mr. Blue Debug: Rust tutorial servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules & map
Which settings and rules apply on Mr. Blue Debug?
There is no gather rate in the name Mr. Blue Debug. 100 players is the most a group can take. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find Mr. Blue Debug?
Mr. Blue Debug shows the NA tag and lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 89.190.143.205:28015.
What is the uptime like on Mr. Blue Debug?
No stock at present: Mr. Blue Debug is offline, last seen 12 days 10 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What Rust version does Mr. Blue Debug run?
The setup: Mr. Blue Debug on Windows, Rust network protocol 2633 and build 165217. To get in, your game must match the protocol; Steam keeps that updated.
Player count
How does Mr. Blue Debug compare to other Rust servers in the rankings?
For player hours over the last seven days, Mr. Blue Debug is #15,927 across all ranked servers, in the top 69%, and #1,584 in North America.
What is the current player count on Mr. Blue Debug?
You will find Mr. Blue Debug offline right now; its last sighting was 12 days 10 hours ago.
Wipe schedule
How often does Mr. Blue Debug wipe?
As the record holds too few of Mr. Blue Debug's wipes to confirm the schedule, the prediction goes by its tag. Friday 23 October at 08:12 UTC is when its next wipe falls due. The world it has now started 19 days 19 hours ago. Its tags say it wipes every two weeks.
What happens on Mr. Blue Debug on wipe day?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 39 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.
How to join
What steps do you take to join Mr. Blue Debug?
In the Rust console (F1), type client.connect 89.190.143.205:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z
Game
gmrust
mp2
ts100
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^t
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.