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Modded#15,491

TestServer

Offline 89.182.183.225:28015 checked 26d ago

moddedoxide
players now1of 15 slots
7-day average0peak –
rank#15,491top 67%
last wipe · restocked55d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on TestServer?

gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The cap is 15; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what TestServer tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TestServer appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include TestServer: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on TestServer?

The map on TestServer is procedural, size 6,000 with seed 654317270, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does TestServer enforce, and what settings does it run?

There is no gather rate in the name TestServer. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server details

What location is TestServer in?

You will find no region published for TestServer. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 89.182.183.225:28015.

How stable is TestServer, and is it currently online?

No stock at present: TestServer is offline, last seen 26 days 18 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 17 September 2026.

What Rust version does TestServer run?

Rust network protocol 2633 and build 163493 on Windows is what powers TestServer. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does TestServer compare to other Rust servers in the rankings?

The last seven days of player hours place TestServer at #15,491, in the top 67% of all ranked servers.

How many players are on TestServer right now?

At the moment TestServer is offline, with a last sighting 26 days 18 hours ago.

Wipe schedule

On what schedule does TestServer wipe?

There are not yet enough recorded wipes from TestServer to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 55 days 15 hours ago.

How to join

What steps do you take to join TestServer?

Press F1 in Rust to bring up the console and enter client.connect 89.182.183.225:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players The cap is 15.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163493
Build Build 163493.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.