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Rust Vending Machine 45,087playing
Modded#13,219

Flutes Local Rust Dev

Offline 88.186.146.202:28015 checked 22d ago

moddedoxide
players now1of 10 slots
7-day average0peak –
rank#13,219top 57%
last wipe · restocked22d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 21:39 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Flutes Local Rust Dev?

gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what Flutes Local Rust Dev tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Flutes Local Rust Dev appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Flutes Local Rust Dev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on Flutes Local Rust Dev?

A procedural map, generated by the game, is what Flutes Local Rust Dev runs.

What rules does Flutes Local Rust Dev enforce, and what settings does it run?

There is no gather rate in the name Flutes Local Rust Dev. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is Flutes Local Rust Dev in?

No region is published by Flutes Local Rust Dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 88.186.146.202:28015.

How reliable is Flutes Local Rust Dev, and is it online now?

No stock at present: Flutes Local Rust Dev is offline, last seen 22 days ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 22 September 2026.

Which Rust build is Flutes Local Rust Dev running?

The setup: Flutes Local Rust Dev on Windows, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is Flutes Local Rust Dev's rank among Rust servers?

Over the last seven days Flutes Local Rust Dev ranks #13,219 on player hours, among the top 57% of all ranked servers.

How many players are on Flutes Local Rust Dev right now?

At the moment Flutes Local Rust Dev is offline, with a last sighting 22 days ago.

Wipe info

On what schedule does Flutes Local Rust Dev wipe?

There are not yet enough recorded wipes from Flutes Local Rust Dev to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 22 days 2 hours ago.

What can you expect on Flutes Local Rust Dev when wipe day comes?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours in.

Join the server

What steps do you take to join Flutes Local Rust Dev?

Press F1 in Rust to bring up the console and enter client.connect 88.186.146.202:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.